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Advanced [show]


Gimble Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He dresses in tan turtlenecks beneath a yellow coat with green slacks. His skin is fair and his fingers are delicate and long. He has brown hair. His green eyes lackadaisically let the world flow into them.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Glassblower arts, while his father instructed him in etiquette, music and courtly manner. His mother was a soldier and died while he was still young. Gimble was left his mother's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: To settle down with his crush; and he's in love

Flaws: Antagonistic. Bonds: Rich, Military, Has a crush. Occupation: Glassblower

Voice: Speaks with a cold

Attributes [hide]

Gimble Albaratie, Male Gnome Paladin 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 15 (+2)10 (+0) 17 (+3)12 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Red garnet (100 gp).


Social Check DCs


Howard Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dark leathers with embroidery. His long golden hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is witty, but his monotone delivery comes off as unnerving He can't help but pocket interesting objects he comes across

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture.

Ideals: Athletic, Joker. Flaws: Insomniac. Bonds: Criminal record, Poor. Occupation: Assassin

Voice: Farmer accent

Attributes [hide]

Howard Greenleaf, Male Halfling Expert 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)15 (+2) 14 (+2)14 (+2)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling, Auran, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 gp. Zircon (50 gp).


Social Check DCs


Namfoodle Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His hair, while still mostly brown, has prominent grey streaks. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will rave to anyone who will listen. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born a particularly ugly child, much to the horror of his parents. His homeland was ravaged by war and he spent much of his life rebuilding it. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Addict, Insane, Ugly, PTSD. Bonds: Religious. Occupation: Barrister

Voice: Creaky witch voice

Attributes [hide]

Namfoodle Fabblestabble, Male Gnome Wizard 5
Small (3'8") Gnome, Chaotic Good (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)15 (+2) 16 (+3)6 (-2)
Skills Performance +1, Persuasion +1
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Infernal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: Just what you see.


Social Check DCs


Edge Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown fur. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a hunchback. He wears a deerstalker hat to cover his moderate length brown fur. His eyes are a pleasant hazel.

Personality: He snorts whenever he laughs or is feeling confident. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He inherited the family business which he has now maintained for 2 years.

Motivation: Further expansion of business; and expand his business

Flaws: Ugly, Insane. Bonds: Military, Job. Occupation: Barkeep

Voice: Spits and sputters

Attributes [hide]

Edge Of Snakes, Male Tabaxi Cleric 10
Medium (6'0") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 72 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Nature +5, Perception +6
Senses Passive Perception 16
Languages Common, Draconic
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Myria Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, and carries nunchakus. Her chestnut hair is still thick. Her eyes are green.

Personality: She is fixated on the number 34. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She invites people to come help in her community garden.

History: Sold as a small child to a slaver, Myria was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A deep hatred of gnolls; and revenge

Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Mentor, Enemies. Occupation: Bather

Voice: Spits and sputters

Attributes [hide]

Myria Warmwater, Female Halfling Druid 3
Small (2'9") Halfling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)4 (-3) 13 (+1)9 (-1)
Skills Performance +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 3200 sp.


Social Check DCs

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