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NPC Generator

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Advanced [show]


Lone Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she dresses in pastel turtlenecks beneath a brown coat with white slacks. She sports a flattop fur cut. Her hazel eyes dart from person to person.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Lone abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her old friends; and she doesn't get along with people that don't share her tastes

Ideals: Disciplined, Impeccable. Flaws: Fearful. Bonds: Religious, Adventurer. Occupation: Barkeep

Voice: French accent

Attributes [hide]

Lone Paws, Female Tabaxi Fighter 3
Medium (4'7") Tabaxi, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)11 (+0) 12 (+1)13 (+1)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Cora Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: 2'8" and lanky with angular features, she is an attractive figure. She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a nunchaku, but if one is not available she will default to her trident. Her brown hair, when down, is lengthy. Her eyes, though not visible through her cowl, are green.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Cora hails from a village terrorized by giants. In her 10th year, her parents were killed by a giants raid, leaving Cora alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by giants. Cora was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: Many giants want her driven away; and revenge

Ideals: Logical. Flaws: Cynical. Bonds: Attractive, Enemies. Occupation: Servant

Voice: Cold and demanding tone

Attributes [hide]

Cora Copperkettle, Female Halfling Druid 7
Small (2'8") Halfling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 55 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 13 (+1)9 (-1)
Skills Insight +4, Performance +2
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Auran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: Aquamarine (1200 gp). Sardonyx (80 gp). Hematite (16 gp).


Social Check DCs


Rolen Chance, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears a violet cloak and cross-gartered white stockings. He is bald on top and has large silver tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is very quiet and rarely speaks above a whisper. He is able to fit into much smaller and tighter spaces than normal.

History: He was born at the edge of vast island. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Nature, Enemies. Occupation: Hunter

Voice: Russian accent

Attributes [hide]

Rolen Chance, Male Half-Elf Sorcerer 10
Medium (5'5") Half-Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 21 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 8 (-1)14 (+2) 12 (+1)14 (+2)
Skills Athletics +8, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Halfling
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 7000 sp. Deep blue spinel (500 gp). Red spinel (120 gp). Deep green spinel (120 gp). Blue quartz (5 gp). Chalcedony (80 gp).


Social Check DCs


Ozyman Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. He sports a long golden beard, and similarly colored long hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a pair of adventurers, Ozyman grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He's since become an addict/alcoholic.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Justice. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Knight

Voice: Smoker's lung

Attributes [hide]

Ozyman Elderberry, Male Halfling Warlock 14
Small (2'10") Halfling, True Neutral (CR 14)
Armor Class 15
Hit Points 61 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 8 (-1)13 (+1) 12 (+1)10 (+0)
Skills Acrobatics +9, Deception +5
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144333

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Margery Thackeray, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her white hair is knotted and matted. She wears crescent spectacles with a black brim.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born in the east to a Spice Merchant, Margery learned a great deal about her mother's area of expertise. Margery was born on a far eastern plains where she grew up under the tutelage of her mother, an expert Spice Merchant. She then took over the family business and is one of the better Spice Merchant for hire.

Motivation: To prove her worth to the world; and she has a rivalry with the church that dominates her actions

Flaws: Impulsive. Bonds: Attractive, Religious, Job, Immigrant. Occupation: Spice Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Margery Thackeray, Female Human Druid 1
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)10 (+0) 11 (+0)16 (+3)
Skills Deception +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 5000 cp.


Social Check DCs

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