Dondon Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: 2'10" and muscular, this southern man wears very tight pants and wife beaters, though occasionally he sports a white coat. He has a long silver beard with little hanging trinkets. His eyes are likewise amber.
Personality: Aggressive, abrasive, and angry, Dondon embodies much of what other species detest in the Halflings. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: From birth he was tutored by a cruel and relentless mentor. He dropped out of school before completing his studies. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Justice, Logical. Flaws: Antagonistic. Bonds: Mentor. Occupation: Dilettante
Voice: Middle-eastern accent
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 15)
Armor Class 12
Hit Points 102 (15d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Halfling, Abyssal, Giant
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
Possessions: 2000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Cloth of gold vestments (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). A delicate brass dragon egg (40 gp). Golden circlet with four aquamarines (3000 gp). Brass mug with jade inlays (200 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Jeweled gold crown (2000 gp). Large well-done wool tapestry (200 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Gold dragon comb with red garnet eye (1600 gp). Cloth of gold vestments (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bernard Sharps, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he dresses well, typically a more casual-formal manner. His chestnut hair is cut jaggedly and amateurishly. His eyes are likewise violet. His teeth are white and perfect.
Personality: Aggressive, abrasive, and angry, Bernard embodies much of what other species detest in the Humans. The war was a terrible time for him, and Bernard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Bernard and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Attractive, Military. Occupation: Healer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 3000 cp.
Orla Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'1". She wears a simple tan robe with pastel stripes complete with hood. Her hair is black and curly. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a logical person and will generally grow upset if things defy logic and science.
History: She served in the navy to pay for her family's outstanding loans. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She's since become an addict/alcoholic.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Logical. Flaws: Cynical. Bonds: Attractive, Military, Religious. Occupation: Tailor
Voice: Speaks with a cold
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 42 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 25000 sp. Deep green spinel (60 gp). White pearl (60 gp). White pearl (60 gp). Star ruby (800 gp).
Nurkara Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She tends to wear a grey poncho over her likewise colored trousers and shirt. Her golden hair is kept up in a ponytail inside a feathered hat. Her violet eyes are passionate and lively.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the west was not economically sound they moved to her current location. She now owns her own business.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Ideals: Athletic, Persistence, Opinionated. Bonds: Immigrant, Job. Occupation: Shoemaker
Voice: Spits words with contempt
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 210 gp.
Naeris Floshem, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a blue vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his blue boots flare out at the collars. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are violet.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Energy wise he seems alert and responsive.
History: Naeris lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Naeris was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Naeris's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants to get laid; and wants a kiss
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Family, Has a crush. Occupation: Doctor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 9 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 6 (-2) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Druidic, Sylvan, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: 2000 gp. Brown-green garnet (140 gp). Black opal (1000 gp). Malachite (8 gp). Moss agate (8 gp). Chalcedony (50 gp). Deep blue spinel (700 gp). Aquamarine (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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