Kadana Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a green cloak and cross-gartered violet stockings, and is pretty ugly. Her crest, while still mostly blue, has prominent grey streaks. Her eyes are likewise red. Her teeth are yellowed and unaligned.
Personality: She hates orcs. She views them as having robbed her home of its proper glory. She is a ruthless business woman, a trait she acquired from her mother.
History: Kadana was born in the south. At a young age she loved to build and create. Her family was turned out during the war. She and her family wandered south to less war torn lands. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Retire the richest woman in the south; and her name or reputation has been wronged in the past by orcs, and she desires to right it
Ideals: Entrepeneur, Persistence. Flaws: Ugly, PTSD. Bonds: Enemies. Occupation: Bounty Hunter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
Possessions: 600 sp.
Beatrice Harlan, Female Human [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 4'11" and is typically in her Tailor uniform. With bright blonde hair. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born in the south to a Tailor, Beatrice learned a great deal about her mother's area of expertise. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Beatrice took refuge in the old dungeon and found the beat up dagger and armor she uses now. She tends to her Tailor job now, and dutifully fulfills any obligations she has.
Motivation: To be a Armorer again; and further expansion of business
Ideals: Joker. Flaws: Impulsive. Bonds: Job, Attractive, Nature. Occupation: Tailor
Voice: Farmer accent
Attributes [hide]
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 800 sp.
Frouse Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Dyer does, and sports empty pouches on his belt. His white hair is unkempt and raggedy. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has all his life been fascinated with singing.
History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal singing training, and achieved minor success. He struck the Dyer job and began his own company from there.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Dyer
Voice: Scratchy, weak
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 35 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4
Possessions: 400 gp. 1 Minor magic item.
Dadalan Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He carries a battered pickaxe and tarnished axe as well. His blue crest is still thick. His red eyes are passionate and lively.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not believe in violence as a means to an end. He is a dedicated Barber but believes his peers are too gung-ho.
History: Born in the north to a Barber, Dadalan learned a great deal about his mother's area of expertise. He worked as a nervous Barber and found it very stressful. He has drifted from career to career and currently works as a Barber.
Motivation: His relatives are trying to arrange a marriage; and expand his business
Ideals: Fighting, Pacifist. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Barber
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 58 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 1400 gp. Lapis lazuli (4 gp). Onyx (30 gp). Bloodstone (30 gp). Peridot (30 gp). Deep blue spinel (900 gp). Deep blue spinel (900 gp). Deep green spinel (90 gp).
Uthemar Floshem, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He prefers to wear tan pants and tee shirts, marred by teas. He has no hair. His eyes are hazel and catlike.
Personality: He never swears and excessively uses polite adverbs when speaking. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Gifted from a young age, Uthemar studied abroad. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Performer they were divorced and he won custody of their daughter. He worked as a Stableman, and he later adopted a second daughter.
Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter
Ideals: Optimist, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Stableman
Voice: Irish accent
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 17000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
