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Advanced [show]


Raymond Wharton, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this eastern man prefers to wear flannel. His white hair is smooth and relatively long. He has a dull look in his amber eyes.

Personality: This man loves painting and to teach people painting more than just about anything. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He got into the Adventurer business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Adventurer.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Athletic, Artistic. Bonds: Religious, Job, Family. Occupation: Adventurer

Voice: Switch between two voices

Attributes [hide]

Raymond Wharton, Male Human Wizard 7
Medium (5'4") Human, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rael Floshem, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is portly but not overly obese. His hair is brown and curly. He wears round tiny glasses practically rammed into his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He would rather hide behind his crafts than deal with other people.

History: He was born in the east. His childhood dream was to be a Weaver, but he was a colossal failure. He then took over the family business and is one of the better Carpenter for hire.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Immigrant, Job, Adventurer. Occupation: Carpenter

Voice: Slurs words

Attributes [hide]

Rael Floshem, Male Elf Barbarian 5
Medium (5'0") Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 33 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)9 (-1) 15 (+2)16 (+3)
Skills Acrobatics +6, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +2

Possessions: 700 gp. 1 Average lock.


Social Check DCs


Symma Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing colorful clothing, dressed as a Shoemaker. She sports a flattop hair cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She moves from town to town, unable to find a place to settle.

Motivation: Seeks redemption; and a rival would like her out of the picture

Ideals: Disciplined, Gifted. Bonds: Immigrant, In love, Rich, Criminal record. Occupation: Shoemaker

Voice: Indian accent

Attributes [hide]

Symma Fiddlefen, Female Gnome Expert 8
Small (3'6") Gnome, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 59 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)16 (+3) 13 (+1)11 (+0)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Gnome, Goblin, Gnoll, Ignan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1500 gp.


Social Check DCs


Tervaround Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: 3'1" and muscular, this northern woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears a top hat to cover her moderate length silver hair. She has a dull look in her green eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born to loving parents in a slum to the north. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is a bit of a kleptomaniac

Ideals: Athletic, Optimist. Flaws: Mundane. Bonds: Poor, Family, Criminal record. Occupation: Locksmith

Voice: Eastern European accent

Attributes [hide]

Tervaround Gobblefirn, Female Gnome Sorcerer 13
Small (3'1") Gnome, Lawful Evil (CR 13)
Armor Class 10
Hit Points 93 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 19 (+4)9 (-1) 15 (+2)17 (+3)
Skills Perception +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Gnome
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Gold and topaz bottle stopper cork (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). 1 Medium magic item.


Social Check DCs


Dayereth Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He is generally shirtless and showing off his tattooed chest. He has a red handlebar mustache and slicked back red hair. His eyes are blue.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the west to a Barber, Dayereth learned a great deal about his father's area of expertise. In his 16th year, his parents were killed by a giants raid, leaving Dayereth alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better world.

Motivation: Someone believes him a fraud; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Job, Enemies. Occupation: Barber

Voice: Speaks through clenched teeth

Attributes [hide]

Dayereth Holland, Male Half-Elf Paladin 11
Medium (5'6") Half-Elf, Chaotic Good (CR 11)
Armor Class 12
Hit Points 74 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)9 (-1) 5 (-3)13 (+1)
Skills Nature +3, Survival +1
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 pp.


Social Check DCs

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