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NPC Generator

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Advanced [show]


Cloud Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears rags and sports a simple walking cane. She keeps her long white fur kept up in a rat tail. This blue eyed northerner is not easily forgotten.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She misses her home and complains about the freezing weather, even in summer.

History: She was born in the north, but her parents moved at a very young age to the east. She was an athlete and attended two major summer competitions. She never won. Due to her spouse's obsession with being a Tanner they were divorced and she won custody of their daughter. She worked as a Spice Merchant, and she later adopted a second daughter.

Motivation: She wants revenge against illithids; and marry her brother to traveling adventurers

Ideals: Fighting, Athletic. Bonds: Poor, Immigrant, Family, Enemies. Occupation: Spice Merchant

Voice: Spits and sputters

Attributes [hide]

Cloud Timber, Female Tabaxi Ranger 10
Medium (5'1") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 76 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)9 (-1) 14 (+2)16 (+3)
Skills Athletics +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 900 gp.


Social Check DCs


Calcitro Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing a long, red cloak. Beneath his clothing is a huge mess of scar tissue. With a patchy golden beard and wild golden hair. His violet eyes lackadaisically let the world flow into them.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted martial powers by his dying sister.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Gifted. Flaws: Antagonistic, Insane, PTSD. Bonds: Slave, Criminal record. Occupation: Blacksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Calcitro Copperkettle, Male Halfling Rogue 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 14 (+2)10 (+0) 14 (+2)10 (+0)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Margery Malcolms, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her red hair is well kept. Her eyes are a pleasant violet.

Personality: She is calm most of the time but flees social interaction. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Margery was born with her father's beautiful face. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Mercenary soon after.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Shy. Bonds: Criminal record, Attractive, Job. Occupation: Mercenary

Voice: Laughs frequently while speaking

Attributes [hide]

Margery Malcolms, Female Half-Elf Fighter 5
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)12 (+1) 4 (-3)11 (+0)
Skills Nature +4, Perception +0
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fragrant Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She prefers to wear pastel clothing when she does not wear armor. Her fur is white, silky, and of moderate length. She has hazel eyes and a pastel hat with a grey feather.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She invites people to come help in her community garden.

History: She was born at the edge of vast forest. Her father took her hunting and taught her how to get in the mind of other creatures. She is searching for what she claims is her rightful reward.

Motivation: A strong sense of loyalty to Elven people; and she's looking for her big break

Ideals: Optimist, Philantrophist. Flaws: Racist. Bonds: Attractive, Nature, Adventurer. Occupation: Mason

Voice: Thin and wheezing

Attributes [hide]

Fragrant Shoe, Female Tabaxi Ranger 3
Medium (6'1") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)17 (+3) 17 (+3)15 (+2)
Skills Medicine +5, Performance +4
Senses Passive Perception 13
Languages Common, Auran, Celestial, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 cp.


Social Check DCs


Adrik Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has a slight overbite and is overall scrawny. His white hair is still thick. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a minor phobia of water and hates getting wet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Dilettante for hire.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Rich, Job. Occupation: Dilettante

Voice: Jittery and nervous

Attributes [hide]

Adrik Trueanvil, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 19 (+4)13 (+1) 10 (+0)14 (+2)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1700 sp.


Social Check DCs

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