Smoking Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a brown and grey robe with the hood down. He carries with him a set of scythes on his belt, each one with a jet on the hilt. His wide-brimmed hat is riddled with cuts and holes. His eyes are a pleasant copper.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a minor phobia of water and hates getting wet.
History: The child of western immigrants he idolized his mother. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the west, certain he would find work there.
Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant. Occupation: Barrister
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 66 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Undercommon, Goblin
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 2000 gp. 1 Minor magic item.
Quelenna Beitz, Female Half-Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'7" has a big stupid grin on her face most of the time. She dresses in yellow turtlenecks beneath a white coat with brown slacks. Her white hair is matted, messy, and big. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born in the west her family was never financially stable. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and revenge
Flaws: Ugly, Fearful. Bonds: Enemies, Poor, In love. Occupation: Hunter
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 10000 cp. Red garnet (80 gp). 1 Minor magic item. 1 Minor magic item.
Cecily Staurheim, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 4'7". She wears baggy grey pantaloons and a brown scarf, and her gloved hand is found clutching a axe. Her red hair is well kept. Her eyes are hazel.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). Days after completing her studies, news broke out that her hometown was attacked by goblins. Cecily was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.
Motivation: She has decided she is irredeemable; and she wants nothing more than to rejoin the army
Flaws: Antagonistic. Bonds: Adventurer, Military, Enemies, Criminal record. Occupation: Detective
Voice: Low range voice
Attributes [hide]
Medium (4'7") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Beast Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered greataxe and tarnished hammer as well. His fur is short and lavender. His fair skin shows little sign of his aristocratic breeding.
Personality: He is calm most of the time but flees social interaction. He plays an instrument quite well.
History: He is a Metallic Dragon in disguise. When Beast reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive, Adventurer, Military. Occupation: Butcher
Voice: Slurs words
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 8 (-1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: 200 gp. Bloodstone (60 gp).
Muggrish Shipley, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing the road beaten gear of a warrior. His red hair and beard is wavy and long. His gray eyes are slightly larger than normal.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: His mother raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Shy, Antagonistic. Bonds: Nature. Occupation: Blacksmith
Voice: Scottish accent
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 8
Hit Points 36 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 10 (+0) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0
Possessions: 8000 sp.
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