Ishte Instinct, Female Tiefling [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright green and tan, and wears rings and necklaces with large, colorful gems. She wears her blue hair down. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She acts crazy and hedonistic. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. In her 14th year, her parents were killed by a brigands raid, leaving Ishte alone in the world. After a stint in an orphanage, she was adopted. She now mingles about in high society.
Motivation: She wants revenge against brigands.
Flaws: Hedonist, Disease, Insomniac. Bonds: Rich, Attractive, Enemies. Occupation: Banker
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1800 sp.
Rolf Staurheim, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. His hair is short and blonde. His eyes are hazel and catlike.
Personality: Prone to second guessing himself, he comes off as nervous. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His parents moved while he was still in utero so he is the first generation to be born here. His necromantic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Money/treasure.
Ideals: Logical, Gifted. Flaws: Shy. Bonds: Rich, Immigrant. Occupation: Locksmith
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 53 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
Possessions: 120 pp. Malachite (16 gp). Jasper (40 gp). White opal (1100 gp). Red spinel (140 gp). Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item.
Everard Prescott, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. He is bald on top and has large chestnut tufts of hair around his ears. His face is covered beneath a completely black helmet.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Everard lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his sister's freedom.
Motivation: Doesn't want to be a Engraver and was forced into it by his family; and marry his sister to traveling adventurers
Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Family. Occupation: Engraver
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 9 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 sp. Coral (110 gp). 1 Darkwood Shield.
Sun In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'8" and lanky with angular features, he is an attractive figure. He dresses like a well dressed Baker does. He keeps his long red fur kept up in a rat tail. His eyes are likewise green.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Born to a poor family in the city he treasured whatever gifts he got. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their daughter. He worked as a Baker, and he later adopted a second daughter.
Motivation: A rival would like him out of the picture; and marry his brother to traveling adventurers
Bonds: Job, Attractive, Criminal record, Family, Poor. Occupation: Baker
Voice: Old thin voice
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Râsh Huxley, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a well pressed and immaculate suit (or dress). He wears his hair in dreadlocks. His eyes are amber.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He worked as a nervous Interpreter and found it very stressful. He has worked as a Interpreter like his mother before him.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Persistence, Artistic. Bonds: In love, Job, Enemies. Occupation: Interpreter
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 23 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 8 (-1) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
