Dreali Mori, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He is muscular with a powerful set of arms. With bright silver hair and a scraggly beard. His hazel unseeing eyes seem to look past you.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born the only child of a wealthy merchant. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Retire the richest man in the west; and his religion dominates his actions
Ideals: Opinionated, Extrovert, Entrepeneur. Flaws: Disease. Bonds: Religious. Occupation: Gardener
Voice: Raspy
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 10)
Armor Class 12
Hit Points 35 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Terran
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Gimurt Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears brown painted combat armor at almost all times, marred by teas. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has blue eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He pushes his goals aggressively. He is also a coward if confronted.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Shipwright they were divorced and he won custody of their son. He worked as a Healer, and he later adopted a second son.
Motivation: Wants to raise his children well.
Flaws: Ugly, Antagonistic, Fearful. Bonds: Family. Occupation: Healer
Voice: Farmer accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp. 1 Holy water. 6 Acid flasks. 1 Holy water. 1 Holy water.
Harvest Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 5'1" and wears a pastel coat over a white low-cut shirt, and a broad hat upon her head. Her right leg appears badly burned and disfigured. She wears her yellow fur up. She has gleaming, smiling blue eyes.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born in the east her family was never financially stable. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and to settle down with her crush
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Bricklayer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 8)
Armor Class 12
Hit Points 25 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 19 (+4) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Terran, Goblin, Ignan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp.
Nuthra Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and dresses well, wearing green shirts, loose pants, and blazers most of the time. Her copper crest is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born to a criminal king-pin and mafia family Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently she has begun working with bootleggers and crooks.
Motivation: She feels that her past leaves her morally obligated to help; and she is not mentally stable, and does not behave rationally
Ideals: Athletic. Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record. Occupation: Roofer
Voice: Rolls R's
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Windy Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a well pressed and immaculate suit (or dress). His lavender fur is greasy and uncared for. His eyes are a pleasant blue.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: The child of a Bather, who enjoyed hunting, Windy was taken on many hunting expeditions. While studying, he fell in love. They married and had a daughter. Due to his spouse's obsession with being a Bather they were divorced and he won custody of their daughter. He worked as a Locksmith, and he later adopted a second daughter.
Motivation: Doesn't want to be a Locksmith and was forced into it by his family; and wishes to resurrect an old love
Flaws: Ugly, Depressed. Bonds: Family, Nature, In love. Occupation: Locksmith
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 8)
Armor Class 13
Hit Points 39 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 1400 gp.
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