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Advanced [show]


Megren Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'6", this woman is well dressed, but even with her fine clothing she looks run-down. Her crest is cut close to her head. Her gold eyes are passionate and lively.

Personality: She is mildly Dragonborn supremacist, though she does not identify as such. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her first spouse was a Laborer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Regain custody of her daughter; and she wants revenge against giants

Ideals: Gifted. Flaws: Racist. Bonds: Family, Adventurer, Enemies. Occupation: Fletcher

Voice: Pirate accent

Attributes [hide]

Megren Mohradyllion, Female Dragonborn Warlock 4
Medium (6'6") Dragonborn, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)8 (-1) 10 (+0)15 (+2)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 9000 cp. Aquamarine (300 gp). Black pearl (300 gp). Tourmaline (90 gp). Malachite (14 gp).


Social Check DCs


Oppah Murnig, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a tight fitting blue shirt and pants. Her top hat is riddled with cuts and holes. She wears a mask on her face.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is able to make almost anything out of random pieces of junk.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Oppah took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She hasn't been sleeping well lately.

Motivation: Wants a kiss; and to get a good night's sleep

Ideals: Athletic, Gifted. Flaws: Ugly, Insomniac. Bonds: Has a crush. Occupation: Barkeep

Voice: Jittery and nervous

Attributes [hide]

Oppah Murnig, Female Gnome Barbarian 2
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)11 (+0) 8 (-1)8 (-1)
Skills Animal Handling +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 120 gp.


Social Check DCs


Krimmon TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has a long white beard with little hanging trinkets. He wears an eyepatch.

Personality: He is fixated on the number 55. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also is a firm believer in the manly ideal.

History: He was raised in a forest tribe. He found a children's book about a Halfling Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Impulsive. Bonds: Adventurer, Nature. Occupation: Herbalist

Voice: Ums and uhs a lot

Attributes [hide]

Krimmon TellPenny, Male Halfling Paladin 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 49 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)8 (-1) 18 (+4)11 (+0)
Skills Deception +3, Perception +7
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 50000 cp. Alexandrite (1600 gp). Red garnet (50 gp). Jet (50 gp).


Social Check DCs


Zanna Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has wavy black hair. Her amber eyes peer out from beneath her small blue hat.

Personality: Aggressive, abrasive, and angry, Zanna embodies much of what other species detest in the Gnomes. She can't help but pocket interesting objects she comes across

History: She was born several months after her mother was called into army service. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She wants nothing more than to rejoin the army; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record, Military, Immigrant. Occupation: Architect

Voice: French accent

Attributes [hide]

Zanna Miggledy, Female Gnome Commoner 3
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 17 (+3)13 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


River Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with tan pants. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a clover on it. His orange fur is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not trust anyone and sleeps with one eye open.

History: He is the product a well kept family trust fund and as such has never really known need. He helped his father out around the business and became quite the natural. Recently the stress of being a Ruler has made it difficult for him to sleep.

Motivation: Revenge; and balancing his hectic life and new ruler responsibilities is difficult

Ideals: Passionate. Flaws: Insomniac. Bonds: Rich, Job, Enemies. Occupation: Ruler

Voice: Jittery and nervous

Attributes [hide]

River Grass, Male Tabaxi Paladin 4
Medium (5'7") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 11 (+0)17 (+3)
Skills Performance +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 gp. Jade (120 gp). Moss agate (9 gp). Tourmaline (120 gp). Emerald (500 gp). 1 Minor magic item.


Social Check DCs

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