Cask Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of the four houses of cards on his torso. His orange fur is matted, messy, and big. He wears a mask on his face.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He seems to be bored by most things; and he is content
Ideals: Fighting. Flaws: Ugly, Secretive, Shy, Mundane. Occupation: Animal Trainer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 15 (+2) | 15 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Celestial, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 pp.
Glim Offund, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He likes to wear tan tank tops with pastel pants. He has styled his brown hair well, parting it to the left. He is very pretty but has cold, dead eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. The war was a terrible time for him, and Glim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and to find somewhere to settle down
Ideals: Gifted. Flaws: Mundane, Depressed. Bonds: Attractive, Military. Occupation: Jeweler
Voice: Squeaky
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 21000 cp.
Tim Gyula, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his long blonde hair kept up in a rat tail. His eyes are brown and he is always smoking a pipe.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised by priests from a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Bellfounder soon after.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Flaws: Ugly. Bonds: Poor, Adventurer, Job, Religious, Mentor. Occupation: Bellfounder
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 10 (+0) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 130 gp. 1 Masterwork Musical instrument.
Olivia Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: The light-skinned woman stands 2'11" and wears a red shirt with thin yellow vertical stripes and black pants. Her black hair is heavily combed to the left. Her thin eyebrows rest above her beady green eyes.
Personality: A skeptical and narcissistic woman, Olivia's first love is herself. Her second love is also herself. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: When she was but 6 years old her parents immigrated from the north. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.
Motivation: She feels the way she acts is they only way to get by in the world; and an old rival family wants her found
Ideals: Impeccable. Flaws: Ugly, Forgetful. Bonds: Immigrant. Occupation: Map Maker
Voice: Prounounces S like Z
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 5)
Armor Class 15
Hit Points 15 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 8 (-1) | 10 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Doudra Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses well, wearing green shirts, loose pants, and blazers most of the time. She is portly but not overly obese. Her rusty crest is kept up in a ponytail inside a deerstalker hat. Her red eyes have a joyful gleam in them most of the time.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Actor arts, while her father instructed her in etiquette, music and courtly manner. Her necromantic abilities were realized during a raid on her village. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Joker, Extrovert, Gifted. Bonds: Attractive, Rich. Occupation: Actor
Voice: German accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 52 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Draconic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 1100 gp. Tourmaline (120 gp). Black pearl (1000 gp). Alexandrite (1000 gp). Smoky quartz (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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