Quick Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a pastel armored body suit, with a simple grey line shooting up and back down. His fur is beige, silky, and of moderate length. He wears a mask on his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Animals are drawn to him, and he is able to talk to them.
History: Quick hails from a village terrorized by gnolls. Brilliant and gifted he never wanted to apply himself. He hasn't been sleeping well lately.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against gnolls
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Enemies. Occupation: Barber
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 9)
Armor Class 11
Hit Points 68 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Gnome
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Brass mug with jade inlays (200 gp). Old masterpiece painting (1400 gp). Old masterpiece painting (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Joan Redfield, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She keeps her long auburn hair kept up in a rat tail. She has gleaming, smiling brown eyes.
Personality: She has a massive crush on the younger sibling of the Locksmith who has hired her part-time. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She comes from a rich western family. A gifted student she started as a Adventurer, but she got bored and became a Locksmith. She's also a talented Adventurer, but doesn't like to broadcast it.
Motivation: She has a crush on the local Adventurer.
Ideals: Athletic. Bonds: Has a crush, Family, Rich, Job. Occupation: Locksmith
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Chaedi Quinten, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears very tight pants and wife beaters, though occasionally she sports a violet coat. She has wavy blonde hair. She wears an eyepatch.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has recently gotten a pet goose that steals things from people.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Criminal record, Military. Occupation: Spy
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 15)
Armor Class 12
Hit Points 103 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 gp. Azurite (9 gp). Violet garnet (1400 gp). Chrysoberyl (70 gp). Jasper (80 gp). Jade (70 gp). Tiger eye turquoise (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Werydd Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her golden hair is cut short with large spiked bangs in the front. She has gleaming, smiling amber eyes.
Personality: Werydd speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does not believe in violence as a means to an end. She is a dedicated Tanner but believes her peers are too gung-ho.
History: Sold as a small child to a necromancer, Werydd was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She wants nothing more than to rejoin the army; and to reunite with her absent father
Ideals: Impeccable, Pacifist. Bonds: Mentor, Family, Military. Occupation: Tanner
Voice: Breathy voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 18 (+4) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Ignan
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
Possessions: 300 sp. 1 Climber’s kit.
Nalaed Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a brown costume with the symbols of the four houses of cards on her torso. She sports brown long hair. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Flattery will make her almost putty in your hands.
History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Nalaed took refuge in the old dungeon and found the beat up shield and armor she uses now. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She feels kind of lost in life; and further expansion of business
Flaws: Selfish, Depressed. Bonds: Nature, Job. Occupation: Beggar
Voice: Jittery and nervous
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Druidic
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1100 sp. 1 Half-Plate.
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