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NPC Generator

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Advanced [show]


Reddlepop Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She wears tan painted combat armor at almost all times. She is physically well-built. Her deerstalker hat is riddled with cuts and holes. Her eyes are hazel and she is always smoking a pipe.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is obsessed with a lost civilization.

History: She was born into a rich family. A gifted student she started as a Shipwright, but she got bored and became a Ploughman. She became a Ploughman soon after.

Motivation: Further expansion of business; and money/treasure

Flaws: Ugly. Bonds: Job, Adventurer, Rich. Occupation: Ploughman

Voice: Speaks through clenched teeth

Attributes [hide]

Reddlepop Dunben, Female Gnome Wizard 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)10 (+0) 11 (+0)11 (+0)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. White pearl (100 gp). Brown-green garnet (100 gp). Tiger eye turquoise (7 gp). Jasper (80 gp). 1 Half-Plate.


Social Check DCs


Kilvar Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is generally well dressed albeit a few years behind the times. Beneath his clothing is a huge mess of scar tissue. His white hair is kept up in a ponytail inside a wide-brimmed hat. He is baby faced.

Personality: Cocky and sure of himself, he believes he is the best Sailor born in the past three hundred years. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a Soapmaker, his mother struggled to pay the bills. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and he is terrified, and will act out of fear

Flaws: Fearful. Bonds: Attractive, Slave, Job, Poor. Occupation: Sailor

Voice: Jittery and nervous

Attributes [hide]

Kilvar Bofdann, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 120 pp.


Social Check DCs


Adelard Richie, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a violet vest and prefers white and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He made a point of taking high paying jobs and getting most of it up front. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To get a good night's sleep; and he has passion for adventuring and risk

Ideals: Passionate. Flaws: Ugly, Disease, Insomniac. Bonds: Adventurer. Occupation: Banker

Voice: Low and grunting

Attributes [hide]

Adelard Richie, Male Half-Elf Wizard 5
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)11 (+0) 16 (+3)10 (+0)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Ridaro Aloro, Female Elf [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her whole body is exceptionally muscular. She wears a deerstalker hat to cover her moderate length brown hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is able to make almost anything out of random pieces of junk.

History: Ridaro was raised in a hard working conservative environment. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Optimist, Gifted. Bonds: Immigrant, Job, Adventurer. Occupation: Courier

Voice: Can't modulate volume

Attributes [hide]

Ridaro Aloro, Female Elf Wizard 1
Medium (5'4") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)17 (+3) 11 (+0)6 (-2)
Skills Performance +0, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Draconic, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 160 gp.


Social Check DCs


Jak Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears baggy red pantaloons and a black scarf. He carries with him a set of kukris on his belt, each one with a topaz on the hilt. His hair is long and blonde with streaks of black, and is pulled back with small red clips. His beard is black, braided, and well cared for. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Jak was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is unsatisfied with his job; and to unite with his brother

Ideals: Fighting, Optimist. Bonds: Job, Family, Criminal record. Occupation: Painter

Voice: Boston accent

Attributes [hide]

Jak Bigheart, Male Halfling Adept 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 8 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 5 (-3)14 (+2) 17 (+3)16 (+3)
Skills Investigation +5, Religion +5
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 200 gp.


Social Check DCs

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