Dench Kenley, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'5" and muscular, this eastern man wears a fine chain shirt which he covers with white colored cloaks and clothing. With bright black hair and a scraggly beard. His half smiles and green eyes are beguiling and draw you in.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born into a rich family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east; and he is greedy
Ideals: Athletic, Disciplined, Entrepeneur. Bonds: Attractive, Rich. Occupation: Merchant
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 7 (-2) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp.
Sarah Meliamne, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle, and she perpetually has her glaive ready. She sports a flattop hair cut. Her eyes are hazel and she is always smoking a pipe.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out
Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Slave. Occupation: Junk Dealer
Voice: Switch between two voices
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 4000 sp.
Nuraval Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is wearing a long, brown cloak. He has shaved his head bald. His eyes are likewise green.
Personality: Eccentric and domineering, Nuraval will drive conversation. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Interpreter arts, while his father instructed him in etiquette, music and courtly manner. His childhood dream was to be a Tanner, but he was a colossal failure. He became a Interpreter soon after.
Motivation: Wants to raise his children well; and he is greedy
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Interpreter
Voice: Irish accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 62 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 2000 gp. Tiger eye turquoise (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erdan Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears skinny pants and wears a violet and blue robe with the hood down. He wears a colorful flower in his red hair. He has gleaming, smiling hazel eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also has developed a complete distrust of the Doctor profession.
History: He was born to a criminal king-pin and mafia family When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Job, Criminal record. Occupation: Junk Dealer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 6)
Armor Class 9
Hit Points 42 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Auran
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +4
Possessions: 400 gp.
Rimple Timbers, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has auburn hair. He has hazel eyes and a blue hat with a white feather.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a font of random trivia from the lore and stories he has discovered
History: Born in the west his family was never financially stable. His homeland was ravaged by war and he spent much of his life rebuilding it. During his travels, Rimple and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Rimple discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Rimple fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: PTSD. Bonds: Poor, Attractive. Occupation: Mason
Voice: Speaks in third person
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 10)
Armor Class 11
Hit Points 81 (10d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 12 (+1) | 9 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +3
Possessions: 1100 gp. Alexandrite (900 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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