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Torinn Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and carries clubs. He has dyed his greying scarlet crest a little too much giving a sharp scarlet color. His eyes, though not visible through his cowl, are gold.

Personality: Cocky and sure of himself, he believes he is the best Ruler born in the past three hundred years. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born into a rich family. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He has achieved small success as a Ruler.

Motivation: He is a bit of a kleptomaniac; and money/treasure

Ideals: Fighting, Philantrophist. Flaws: Racist. Bonds: Job, Rich, Criminal record. Occupation: Ruler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Torinn Imbixtellrhyst, Male Dragonborn Adept 13
Medium (6'8") Dragonborn, Neutral Evil (CR 13)
Armor Class 13
Hit Points 51 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)14 (+2) 9 (-1)11 (+0)
Skills Sleight of Hand +7, Survival +3
Senses Passive Perception 9
Languages Common, Goblin, Aquan
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Coral (50 gp). Tiger eye turquoise (12 gp). Azurite (12 gp). Rose (60 gp). Chrysoprase (60 gp). Chrysoprase (60 gp).


Social Check DCs


Marbas Compassion, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a fancy green suit. His hair is white and curly. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is overprotective of those who hire his services. Marbas enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich western family. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His spouse's relatives view him with great suspicion; and money/treasure

Flaws: Hedonist. Bonds: Attractive, Guardian, Rich, Adventurer, Family. Occupation: Bather

Voice: Breathy voice

Attributes [hide]

Marbas Compassion, Male Tiefling Expert 9
Medium (6'7") Tiefling, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 41 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Athletics +1, Performance +4
Senses Passive Perception 12
Languages Common, Terran, Gnome
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +4

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Burgell Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a wide-brimmed hat to hide his balding. He wears an eyepatch.

Personality: He is overprotective of those who hire his services. He is lazy and tries to find solutions quickly.

History: He was raised by priests from a young age. His mother had invested heavily in several trade routes and wanted him to inherit them. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Money/treasure.

Flaws: Ugly, Lazy. Bonds: Rich, Guardian, Religious, Mentor. Occupation: Masseuse

Voice: Stutters

Attributes [hide]

Burgell Scheppen, Male Gnome Bard 3
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 300 gp.


Social Check DCs


Mardred Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a lot of dark rich colors, with gold accents. She wears her chestnut hair up in a very large beehive style do. Her amber eyes peer out from beneath her top grey hat.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. A true patriot, Mardred would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She served in the navy to pay for her family's outstanding loans. A few years later when the north was not economically sound they moved to her current location. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A deep hatred of goblins; and someone believes her a fraud

Bonds: Attractive, Enemies, Military, Immigrant. Occupation: Bounty Hunter

Voice: Italian accent

Attributes [hide]

Mardred Steelfist, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)13 (+1) 10 (+0)9 (-1)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 9000 cp. 1 Holy water.


Social Check DCs


Windy In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She is portly but not overly obese. Her white fur is still thick. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of western immigrants she idolized her father. Her martial abilities were realized during a raid on her village. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant. Occupation: Performer

Voice: Jittery and nervous

Attributes [hide]

Windy In Woods, Female Tabaxi Aristocrat 8
Medium (5'0") Tabaxi, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)9 (-1) 8 (-1)13 (+1)
Skills Nature +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 30 pp. A life-sized copper and silver statuette of a cockatrice. (10 gp).


Social Check DCs

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