Eiravel Harper, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears long strands of opal and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and a wedding ring on his right hand. His silver hair is kept up in a ponytail inside a top hat. He has several tiny opal earrings on each ear.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He misses his home and complains about the freezing weather, even in summer.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carter arts, while his mother instructed him in etiquette, music and courtly manner. While studying, he fell in love. They married and had a daughter. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and his relatives are trying to arrange a marriage
Bonds: Rich, In love, Family, Immigrant, Religious. Occupation: Carter
Voice: French accent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 9 (-1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 200 gp.
Arnold Abram, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears clothing that is held on in multiple layers but all of it is in poor condition. Beneath his clothing is a huge mess of scar tissue. His moppish blonde hair is in a traditional bowl cut. His blue eyes are slightly larger than normal.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: The child of southern immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out; and to be a bookbinder again
Ideals: Passionate. Bonds: Poor, Slave, Attractive, Immigrant. Occupation: Detective
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 20 gp.
Kildrak Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man likes to wear brown tank tops with white pants. He has wavy red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He loves telling others what to do and how they should feel about things. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Kildrak was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He then took over the family business and is one of the better Stableman for hire.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Opinionated, Joker. Bonds: Attractive, Job, Immigrant. Occupation: Stableman
Voice: Dark and ominous
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 3 Smokesticks.
Norkruuth Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a fine chain shirt which he covers with green colored cloaks and clothing. He has moderate length black crest. This red eyed southerner is not easily forgotten.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Norkruuth is combative with any and all who dare try his patience in the slightest.
History: When he was but 3 years old his parents immigrated from the south. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Persistence, Justice. Flaws: Depressed. Bonds: Immigrant. Occupation: Sailor
Voice: Soothing and warm
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 10)
Armor Class 12
Hit Points 24 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 10 (+0) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Terran
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rimple Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'6", this man dresses well, typically a more casual-formal manner. His chestnut hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Flattery will make him almost putty in your hands.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Disease, Selfish. Bonds: Attractive, Rich, In love. Occupation: Layabout
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
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