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NPC Generator

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Advanced [show]


Mishann Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. Her crest is greying and her face has many wrinkles. Her fierce red eyes like to dwell on things.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She plays an instrument quite well.

History: The child of a Miner, who enjoyed hunting, Mishann was taken on many hunting expeditions. Mishann liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She's looking for her big break; and meet up once more with her childhood friend

Ideals: Disciplined, Artistic. Flaws: Secretive. Bonds: Attractive, Nature, Adventurer. Occupation: Locksmith

Voice: Uses sign language

Attributes [hide]

Mishann Hshhsstoroth, Female Dragonborn Druid 9
Medium (6'2") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)10 (+0) 14 (+2)16 (+3)
Skills Arcana +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 11000 sp.


Social Check DCs


Jezean Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. She has done her best to style her bronze crest to look like a famous performer. Her half smiles and red eyes are beguiling and draw you in.

Personality: She is witty, but her monotone delivery comes off as unnerving She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Jezean lived on a farm with her father, near the main road leading to a nearby town. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. By chance she met her brother recently and the two have been together since.

Motivation: Dragonborn compassion.

Ideals: Joker. Flaws: Impulsive, Racist. Bonds: Rich, Attractive, Family. Occupation: Miner

Voice: Low range voice

Attributes [hide]

Jezean Kimbatuul, Female Dragonborn Druid 9
Medium (6'1") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 35 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 8 (-1)11 (+0) 14 (+2)13 (+1)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d4+5, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Gold music box (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp).


Social Check DCs


Valafar Horror, Male Tiefling [Permalink]

Personal [hide]

Description: He wears just a black suit. He is physically well-built. His silver hair is slicked back into a classic pompadour. This white eyed northerner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Valafar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Valafar. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Gifted. Bonds: Adventurer, Rich, Criminal record, Family. Occupation: Miner

Voice: Booming voice

Attributes [hide]

Valafar Horror, Male Tiefling Warrior 5
Medium (6'10") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)10 (+0) 12 (+1)19 (+4)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


River In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in earthy colors with a brown and green handkerchief worn on his left side. His brown fur is thinning but still full. He has a tattooed face.

Personality: He is fixated on the number 47. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A true patriot, River would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is the product a well kept family trust fund and as such has never really known need. Cursed with lycanthropy at a very young age, River has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he wants revenge against gnolls

Flaws: Insane, Disease. Bonds: Military, Rich, Enemies. Occupation: Masseuse

Voice: Relaxed voice

Attributes [hide]

River In the Wind, Male Tabaxi Cleric 1
Medium (5'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)8 (-1) 14 (+2)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 sp.


Social Check DCs


Hugolina Nash, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her eyes are blue and she is always smoking a pipe.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She got into the Layabout business at a young age. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She tends to her Layabout job now, and dutifully fulfills any obligations she has.

Motivation: To reunite with her old friends; and she has money and likes to spend it

Flaws: Emotional. Bonds: Adventurer, Rich, Job, Military. Occupation: Layabout

Voice: Low range voice

Attributes [hide]

Hugolina Nash, Female Human Cleric 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)7 (-2) 13 (+1)12 (+1)
Skills Arcana +0, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 10 pp. Rhodochrosite (9 gp).


Social Check DCs

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