Glim Gummen, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears an entirely tan suit with grey socks and a vest with buckled shoes. His hair is silver and curly. He wears round tiny glasses practically rammed into his face.
Personality: He is irascible and easily irritated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He served in the navy to pay for his family's outstanding loans. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero; and find a way to reverse the transformation of his sister
Flaws: Antagonistic, Racist. Bonds: Military, Adventurer, Family. Occupation: Locksmith
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 15
Hit Points 33 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Undercommon, Druidic
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 200 gp. Black pearl (1000 gp). Deep blue spinel (1000 gp). Violet garnet (1000 gp).
Shivering Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her beige fur is smooth and relatively long. Her copper eyes dart from person to person.
Personality: She dislikes all the random violence that takes place in the west. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has never given up on her music dream.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Pacifist, Artistic. Bonds: Poor, Religious, Nature. Occupation: Barber
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.
William Riley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a brown costume with the symbols of death on his torso. His white hair is knotted and matted. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He always tries to repair and not replace. It was this mentality that drove him into the Mortician business.
History: William hails from a village terrorized by gnolls. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Since then, he has sought to make the best of life.
Motivation: Sabotage a competitor.
Ideals: Optimist, Persistence. Bonds: Attractive, Enemies, Job. Occupation: Mortician
Voice: Switch between two voices
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 62 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 280 pp. Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (1800 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Fire opal pendant on a fine gold chain (1800 gp). Jeweled anklet (3000 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item.
Delre Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many violet ritualistic tattoos. She is renowned for her bright brown dresses and hats. Sporting a black mohawk this woman's hair draws a lot of attention. Her face is covered beneath a completely black helmet.
Personality: She is calm most of the time but flees social interaction. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She became a Marshal soon after.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she feels that her past leaves her morally obligated to help
Flaws: Shy, Antagonistic. Bonds: Rich, Job, Criminal record. Occupation: Marshal
Voice: pre-pubescent
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 51 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
Possessions: 2000 gp. Blue sapphire (600 gp). Alexandrite (1000 gp). Violet garnet (1000 gp). Pink pearl (130 gp).
Bardryn Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and typically wears brown cloth garments or leather armor. Her skin is also unnaturally pale. She wears a deerstalker hat to cover her moderate length golden hair. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has a small toy that she constantly fidgets with.
History: Born in the south to a Cook, Bardryn learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She's repulsed by the PC.
Flaws: Ugly, Antagonistic, Addict. Bonds: Job, Family. Occupation: Cook
Voice: Excited and jittery
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 9)
Armor Class 10
Hit Points 79 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 240 pp. Jade (60 gp). Silver pearl (60 gp). Aquamarine (900 gp). Black pearl (900 gp). Lapis lazuli (14 gp). Golden yellow topaz (900 gp). Chalcedony (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
