Arnold Clifford, Male Human [Permalink]
Personal [hide]
Description: He wears a grey costume with the symbols of magic on his torso. He is physically well-built. He has no hair. His ears are large.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: The child of a Slave Trader, who enjoyed hunting, Arnold was taken on many hunting expeditions. He moved out south to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help
Ideals: Opinionated, Justice. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Apothecary
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. 1 Everburning torch.
Nykkan Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears rags and sports a simple walking cane. His red crest is lengthy. He has a dull look in his gold eyes.
Personality: Always inclined to offer people food he seems plenty friendly. Animals are drawn to him, and he is able to talk to them.
History: He was raised in a white middle class family as the only child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Philantrophist, Gifted. Flaws: Mundane. Bonds: Poor, Attractive, Mentor. Occupation: Ruler
Voice: Timid voice
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 40 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 18 (+4) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 30 pp. 1 Silk rope. 1 Crowbar.
Thea Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears dark leathers with embroidery. She keeps her long brown hair kept up in a rat tail. Her eyes are brown.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with unlife at a very young age, Thea has worked very hard to control her curse. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wants to work out more often; and she is greedy
Ideals: Athletic, Justice, Joker. Flaws: Disease. Bonds: Rich. Occupation: Carter
Voice: Pirate accent
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 15)
Armor Class 13
Hit Points 59 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 17 (+3) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Orc, Gnome
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
Possessions: 4000 gp. Large well-done wool tapestry (400 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Gold and topaz bottle stopper cork (1600 gp). Black velvet mask with numerous citrines (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gurdis Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a pickaxe, but if one is not available she will default to her kukri. Her auburn hair is knotted and matted. Her hazel eyes lackadaisically let the world flow into them.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has a small toy that she constantly fidgets with.
History: Born to a Dyer, her mother struggled to pay the bills. She helped her mother out around the business and became quite the natural. She's since become an addict/alcoholic.
Motivation: To be a Dyer again; and sabotage a competitor
Flaws: Addict. Bonds: Attractive, Job, Poor. Occupation: Stableman
Voice: Sensual and smooth
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
Possessions: 310 gp.
Nala Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: She prefers to wear black pants and tee shirts. Her black crest is heavily combed to the left. Her face is scarred and worn.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born in a small mountains village. Her father was a soldier and died while she was still young. Nala was left her father's suit of armor and trained in its use and care. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Nature, Military. Occupation: Fletcher
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 17 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Gnome, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 700 gp. Rich purple corundum (1500 gp). Blue star sapphire (1500 gp). Rich purple corundum (1500 gp). Moss agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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