Azzakh Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His copper crest is unkempt and raggedy. His thin eyebrows rest above his beady gold eyes.
Personality: A deeply religious man he believes everything happens for a reason. He has a small toy that he constantly fidgets with.
History: He was born at the edge of vast forest. His mother took him hunting and taught him how to get in the mind of other creatures. He got away from his former life and has fallen to alcoholism.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Addict. Bonds: Poor, Religious, Nature. Occupation: Spy
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 17)
Armor Class 12
Hit Points 101 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Druidic, Elven
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
Possessions: 3000 gp. Jasper (20 gp). Aquamarine (400 gp). Carnelian (20 gp). Hematite (13 gp). Blue quartz (13 gp). Pink pearl (40 gp). Jade (40 gp). Zircon (20 gp). Golden yellow topaz (400 gp). Coral (40 gp). Tiger eye turquoise (13 gp). Blue quartz (13 gp). Alexandrite (400 gp). Black pearl (400 gp). Aquamarine (400 gp). Violet garnet (400 gp). Alexandrite (400 gp). Golden yellow topaz (400 gp). Azurite (13 gp). Zircon (20 gp). Tourmaline (40 gp). Fiery yellow corundum (900 gp). Amber (40 gp). Amber (40 gp). Carnelian (20 gp). Zircon (20 gp). Red garnet (40 gp). Deep green spinel (40 gp).
Aramil Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses well, typically a more casual-formal manner. His hair is blonde, silky, and of moderate length. He wears crescent spectacles with a black brim.
Personality: He hates Elves with a passion. As such he is filled with self loathing. He is harsh and unforgiving.
History: Aramil lived on a farm with his father, near the main road leading to a nearby town. Through the years after Aramil was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Aramil's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often; and to unite with his sister
Ideals: Athletic. Flaws: Racist, Antagonistic. Bonds: Attractive, Family. Occupation: Fletcher
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 18 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 9 (-1) | 15 (+2) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Sylvan, Orc
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Large well-done wool tapestry (300 gp). Silver comb with moonstones (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Medium magic item.
Wiggens Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and wears an entirely tan suit with blue socks and a vest with buckled shoes. His silver hair is lengthy and is close to two feet long. He has several tiny amethyst earrings on each ear.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is skeptical of what others tell him and is slow to trust.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Soapmaker arts, while his mother instructed him in etiquette, music and courtly manner. A gifted student he started as a Healer, but he got bored and became a Soapmaker. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Job. Occupation: Soapmaker
Voice: Scandinavian accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp. 1 Minor magic item.
Margery Jacobs, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Sporting a black mohawk this woman's hair draws a lot of attention. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Margery abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She got away from her former life and has fallen to alcoholism.
Motivation: Revenge; and money/treasure
Flaws: Insomniac, Addict. Bonds: Rich, Military, Adventurer, Enemies. Occupation: Sculptor
Voice: Can't modulate volume
Attributes [hide]
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 5 (-3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
Possessions: 100 gp. Lapis lazuli (14 gp).
Rûkdûg Everleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. He carries with him a set of quarterstaffs, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His golden hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born to a Glassblower, his father struggled to pay the bills. Through the years after Rûkdûg was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Rûkdûg's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Poor. Occupation: Spice Merchant
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 54 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 7 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 140 pp.
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