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Advanced [show]


Chem Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses like a well dressed Cook does. He keeps his long white hair kept up in a rat tail. His eyes are silver and beady.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He has a minor phobia of water and hates getting wet.

History: Chem was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Fearful. Bonds: Job, Enemies, Rich. Occupation: Cook

Voice: Sore throat, cough

Attributes [hide]

Chem Grief, Male Tiefling Ranger 8
Medium (6'8") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)10 (+0) 15 (+2)16 (+3)
Skills Deception +6, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 3000 sp. Black star sapphire (400 gp). Alexandrite (1000 gp). Black opal (400 gp). 1 Minor magic item.


Social Check DCs


Dazzazn Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy scarlet crest. He is wearing colorful clothing, dressed as a Bowyer. He has a hunchback. He wears a top hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born at the edge of vast desert. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Impeccable. Flaws: Ugly. Bonds: Nature, Adventurer, Military. Occupation: Bowyer

Voice: Booming voice

Attributes [hide]

Dazzazn Bhenkumbyrznaax, Male Dragonborn Wizard 1
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)12 (+1) 15 (+2)10 (+0)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Coral (120 gp).


Social Check DCs


Leaf Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is portly but not overly obese. Her long brown fur is drawn into a two foot long braid. She has hazel eyes and a pastel hat with a white feather.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is a ruthless business woman, a trait she acquired from her father.

History: She was born the only child of a wealthy merchant. A freak accident while working with her Fletcher father left her crippled. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Regain custody of her son; and to reunite with her absent father

Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Family. Occupation: Actor

Voice: Russian accent

Attributes [hide]

Leaf Plume, Female Tabaxi Commoner 8
Medium (4'8") Tabaxi, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 34 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)14 (+2) 17 (+3)11 (+0)
Skills Investigation +5, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Nalral Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is drawn into a tight pony tail with a clover scrunchie. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He works hard and plays hard.

History: He was always a brilliant, if unscrupulous mind. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Opinionated, Logical. Flaws: Hedonist, Insane. Bonds: Rich. Occupation: Server

Voice: Dutch accent

Attributes [hide]

Nalral Bloodkith, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 18 (+4)14 (+2) 11 (+0)11 (+0)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Aquan
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Orsik Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown armored body suit, with a simple pastel line shooting up and back down. His silver hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Orsik grew up listening to his father's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Joker. Bonds: Attractive, Adventurer, Religious. Occupation: Fletcher

Voice: French accent

Attributes [hide]

Orsik Graybeard, Male Dwarf Ranger 12
Medium (4'0") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 92 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 6 (-2)13 (+1)
Skills Insight +2, Stealth +5
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 pp. Rock crystal (80 gp). Malachite (13 gp). Rhodochrosite (13 gp). Alexandrite (1500 gp). Violet garnet (1500 gp). Banded agate (13 gp). Black star sapphire (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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