Jheri Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She is physically well-built. Her crest is short and black. Her eyes, though not visible through her cowl, are red.
Personality: Jheri is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a minor phobia of water and hates getting wet.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A freak accident while working with her Performer mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She feels threatened by others; and she wants nothing more than to rejoin the army
Ideals: Extrovert. Flaws: Fearful, Disease. Bonds: Military. Occupation: Carter
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 80 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 16 (+3) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 400 gp.
Burana Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman likes to wear ponchos typically of a light green in addition to tight pants, and sports empty pouches on her belt. Her black crest is slicked back into a classic pompadour. Her gold eyes have a joyful gleam in them most of the time.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is frequently practicing swordplay.
History: The child of eastern immigrants she idolized her father. When Burana reached her early adolescence her Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She inherited the family business which she has now maintained for 4 years.
Motivation: Sabotage a competitor.
Ideals: Athletic. Bonds: Military, Immigrant, Job. Occupation: Stableman
Voice: Italian accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 5000 sp. 1 Masterwork Uncommon Weapon.
Two Llamas Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel collared shirt and green pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He carries with him a set of clubs on his belt, each one with a jet on the hilt. He has moderate length lavender fur. His eyes are a pleasant copper.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He worked as a nervous Spice Merchant and found it very stressful. He has drifted from career to career and currently works as a Spice Merchant.
Motivation: His spouse's relatives view him with great suspicion; and balancing his hectic life and new spice merchant responsibilities is difficult
Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Job, Family. Occupation: Spice Merchant
Voice: Excited and jittery
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Evil (CR 17)
Armor Class 13
Hit Points 55 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 13 (+1) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +10 / 5d4+4, Ranged +9 / 5d4+3, Grapple +10
Possessions: 12000 gp. Deep green spinel (110 gp). Fiery yellow corundum (1500 gp). Chalcedony (50 gp). Coral (110 gp). Golden yellow topaz (1400 gp). Eye agate (11 gp). Malachite (11 gp). Aquamarine (1400 gp). Canary diamond (3000 gp). Obsidian (11 gp). Aquamarine (1400 gp). Peridot (50 gp). Golden yellow topaz (1400 gp). Emerald (1500 gp). Rose (50 gp). Rock crystal (50 gp). Eye agate (11 gp). Obsidian (11 gp). Lapis lazuli (11 gp). Obsidian (11 gp). Brown-green garnet (110 gp). Onyx (50 gp). Black pearl (1400 gp). Tourmaline (110 gp). Rose (50 gp). Iolite (50 gp). Jet (110 gp). Moss agate (11 gp). Peridot (50 gp). Fiery yellow corundum (1500 gp). Red-brown spinel (110 gp). 1 Medium magic item.
Quelenna Ostoroth, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a fancy yellow dress. Her silver hair is thinning but still full. Her green eyes dart from person to person to random spaces in the air.
Personality: Her tongue was cut out and she uses sign language. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was raised in a plains tribe. When money was particularly tight she was walking through alleys when she overheard a Courier hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is wracked by social anxiety.
Ideals: Athletic. Flaws: Disease, Fearful. Bonds: Attractive, Nature, Poor. Occupation: Courier
Voice: Speaks in third person
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 13 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 700 gp.
Dayereth Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears suspenders and tan workpants. His shirt is brown, and he wears a heavy tan leather apron most of the time. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.
Personality: He likes to make people angry or surprised. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dayereth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Attractive, Rich. Occupation: Bellfounder
Voice: Raspy
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1300 sp. Rhodochrosite (16 gp).
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