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NPC Generator

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Advanced [show]


Williamina Shelley, Female Human [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears a tight fitting brown shirt and pants. Her skin is also unnaturally pale. She has no hair. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She always tries to repair and not replace. It was this mentality that drove her into the Spice Merchant business.

History: The child of a Blacksmith, who enjoyed hunting, Williamina was taken on many hunting expeditions. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better world.

Motivation: To be a Blacksmith again; and to reunite with her old friends

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Spice Merchant

Voice: Smooth and feminine

Attributes [hide]

Williamina Shelley, Female Human Adept 11
Medium (5'5") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 62 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)7 (-2) 12 (+1)17 (+3)
Skills Intimidation +7, Persuasion +7
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 700 gp. Obsidian (12 gp). Zircon (50 gp). Chrysoprase (50 gp). Iolite (50 gp). Fiery yellow corundum (500 gp). Star ruby (500 gp). Silver pearl (50 gp). Red spinel (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Donaar Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. He wears a small hat to cover his moderate length green crest. His eyes are a pleasant gold.

Personality: Prone to second guessing himself, he comes off as nervous. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Donaar has worked very hard to control his curse. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a laborer and was forced into it by his family

Ideals: Artistic. Flaws: Shy, Disease, Insomniac. Bonds: Family. Occupation: Laborer

Voice: Low rumbling, strings words together

Attributes [hide]

Donaar Pyraxtallinost, Male Dragonborn Rogue 4
Medium (6'1") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 9 (-1)14 (+2)
Skills Insight +1, Intimidation +4
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Red-brown spinel (160 gp). Violet garnet (1000 gp). Chrysoberyl (160 gp). 1 Minor magic item.


Social Check DCs


Roge Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: 3'4" and lanky with angular features, he is an attractive figure. He wears a fancy red suit. His black hair is kept up in a ponytail inside a broad hat. His violet eyes dart from person to person.

Personality: Overbrimming with self-confidence, Roge isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He also is a firm believer in the manly ideal.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has achieved small success as a Carter.

Motivation: His relatives are trying to arrange a marriage; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Impulsive. Bonds: Attractive, Job, Family. Occupation: Carter

Voice: Laughs frequently while speaking

Attributes [hide]

Roge Warmwater, Male Halfling Commoner 3
Small (3'4") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)10 (+0) 11 (+0)18 (+4)
Skills Athletics +3, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 90 pp.


Social Check DCs


Fax Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy bronze crest. His red eyes are passionate and lively.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He plays an instrument quite well.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. In his youth he was a Spy, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He has never given up on his writing dream.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Artistic, Fighting. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Detective

Voice: Nasally tone

Attributes [hide]

Fax Ebynichtomonis, Male Dragonborn Rogue 3
Medium (6'5") Dragonborn, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 11 (+0)10 (+0) 16 (+3)6 (-2)
Skills Investigation +2, Performance +0
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Sannl Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'3" and is generally shirtless and showing off her tattooed chest. She has no hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is fixated on the number 95. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She got into the Mayor business at a young age. She worked as a nervous Mayor and found it very stressful. She used her abilities to travel the world and help people.

Motivation: She is greedy; and she is unsatisfied with her job

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: In love, Job, Rich. Occupation: Mayor

Voice: Forgets to breathe while speaking

Attributes [hide]

Sannl Daraln, Female Dwarf Barbarian 7
Medium (4'3") Dwarf, Lawful Evil (CR 7)
Armor Class 9
Hit Points 76 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)14 (+2) 6 (-2)7 (-2)
Skills Investigation +5, Medicine +1
Senses Passive Perception 8
Languages Common, Dwarven, Gnoll, Terran
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 4000 sp. Chalcedony (70 gp). White pearl (150 gp).


Social Check DCs

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