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Advanced [show]


Vepar Remorse, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her red hair is braided into rings. She wears round tiny glasses practically rammed into her face.

Personality: She can speak with the recently deceased. She never wears the same outfit twice, unless she absolutely has to.

History: She is the product a well kept family trust fund and as such has never really known need. Over the years she perfected her riding and shooting skills. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has money and likes to spend it; and meet up once more with her childhood friend

Ideals: Gifted, Artistic. Bonds: Adventurer, Rich, Nature. Occupation: Bowyer

Voice: Gruff and masculine

Attributes [hide]

Vepar Remorse, Female Tiefling Fighter 3
Medium (4'10") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)16 (+3) 14 (+2)13 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Goblin, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Amethyst (120 gp).


Social Check DCs


Azza Judgment, Female Tiefling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears a fine chain shirt which she covers with green colored cloaks and clothing. Her long chestnut hair is drawn into a two foot long braid. Her ears are large.

Personality: Abrasive and pushy, she has a hard time making friends. She also has developed a complete distrust of the Sculptor profession.

History: She was born in the north, but her parents moved at a very young age to the east. She took every job she could get her hands on, but the opportunities for Tieflings in the north were limited. She tends to her Miller job now, and dutifully fulfills any obligations she has.

Motivation: She has passion for adventuring and risk; and obtaining odd cultural tiefling artifacts is her passion

Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant, Adventurer. Occupation: Miller

Voice: Boston accent

Attributes [hide]

Azza Judgment, Female Tiefling Expert 3
Medium (6'4") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)9 (-1) 16 (+3)12 (+1)
Skills Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Maagog Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. He carries with him a set of greataxes on his belt, each one with a jet on the hilt. He keeps his long white crest kept up in a rat tail. His red eyes peer out from beneath his Stetson green hat.

Personality: Maagog hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. Energy wise he seems alert and responsive.

History: The child of southern immigrants he idolized his father. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable.

Ideals: Fighting, Artistic, Professionalism. Bonds: Immigrant, Criminal record. Occupation: Sailor

Voice: Timid voice

Attributes [hide]

Maagog Caavylteradyn, Male Dragonborn Paladin 8
Medium (6'7") Dragonborn, Neutral Evil (CR 8)
Armor Class 12
Hit Points 57 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)11 (+0) 10 (+0)14 (+2)
Skills Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 900 gp. Alexandrite (1300 gp). Violet garnet (1300 gp). Eye agate (4 gp). Jasper (60 gp). Rhodochrosite (4 gp). Moss agate (4 gp).


Social Check DCs


Dalaba Welber, Female Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a robe, a symbol of strength around her neck, and a quarterstaff on her belt. She has no hair. She wears round tiny glasses practically rammed into her face.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Dalaba was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Bellfounder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Poor, Guardian. Occupation: Bellfounder

Voice: Sore throat, cough

Attributes [hide]

Dalaba Welber, Female Gnome Warrior 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)13 (+1) 15 (+2)16 (+3)
Skills Athletics +0, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 12000 cp. Zircon (70 gp). Black pearl (300 gp). Malachite (15 gp). White pearl (90 gp).


Social Check DCs


Salanop Welber, Female Gnome [Permalink]

Personal [hide]

Description: She is in excellent shape and wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a warhammer, but if one is not available she will default to her shortbow. Her black hair is drawn into a tight pony tail with a butterfly scrunchie. Her violet eyes dart from person to person to random spaces in the air.

Personality: She is a Cartwright first and foremost. She believes firmly that knowledge should be universal. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Athletic. Bonds: Job, Rich, Immigrant. Occupation: Cartwright

Voice: Indian accent

Attributes [hide]

Salanop Welber, Female Gnome Warrior 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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