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NPC Generator

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Advanced [show]


Melissa Gyula, Female Human [Permalink]

Personal [hide]

Description: A 5'9" eastern woman, she wears tight fighting clothing, which leaves very little to the imagination. With bright blonde hair. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Around other people she will do her best to conceal her emotions and appear jolly.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Fighting, Impeccable, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Tailor

Voice: Hollow voice

Attributes [hide]

Melissa Gyula, Female Human Barbarian 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 8 (-1)10 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Pijjirik Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has styled his green crest well, parting it to the left. His red eyes dart from person to person to random spaces in the air.

Personality: He is calm most of the time but flees social interaction. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the east to a Barkeep, Pijjirik learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has worked as a Barkeep like his mother before him.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and meet up once more with his childhood friend

Ideals: Logical. Flaws: Shy. Bonds: Rich, Job, Adventurer. Occupation: Barkeep

Voice: Pronounces difficult words wrong

Attributes [hide]

Pijjirik Hshhsstoroth, Male Dragonborn Expert 7
Medium (6'7") Dragonborn, Lawful Neutral (CR 7)
Armor Class 7
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 11 (+0)18 (+4) 17 (+3)10 (+0)
Skills History +7, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Gnoll, Goblin, Ignan
Attacks Melee +6 / 2d8+3, Ranged +0 / 2d8-3, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Azzakh Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket, and carries sais. His green crest is still thick. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: Azzakh wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Azzakh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Flaws: Ugly, Impulsive, Mundane, Antagonistic. Occupation: Cartwright

Voice: Stutters

Attributes [hide]

Azzakh Lhamboldennish, Male Dragonborn Warrior 6
Medium (6'3") Dragonborn, Lawful Evil (CR 6)
Armor Class 11
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)12 (+1) 15 (+2)17 (+3)
Skills Deception +6, Survival +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Tarak Stanton, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His clothes are grease stained in places. He is bald on top and has large auburn tufts of hair around his ears. He is baby faced.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Tarak was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the south was not economically sound they moved to his current location. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Poor, Immigrant. Occupation: Mortician

Voice: Slurs words

Attributes [hide]

Tarak Stanton, Male Half-Orc Barbarian 1
Medium (5'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)11 (+0) 12 (+1)7 (-2)
Skills Medicine +3, Persuasion +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 600 sp.


Social Check DCs


Az-Rans Clare, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man wears a white top hat and white clothes and is in decent physical shape. His long white hair reaches down to his waist. His hazel eyes peer out from beneath his top white hat.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born several months after his mother was called into army service. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting dire rats, the young Az-Rans began to lead the lost caravan. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want him driven away; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur. Flaws: Shy. Bonds: Enemies, Military, Slave. Occupation: Stableman

Voice: Spits and sputters

Attributes [hide]

Az-Rans Clare, Male Half-Orc Expert 8
Medium (5'1") Half-Orc, Neutral Evil (CR 8)
Armor Class 12
Hit Points 52 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)7 (-2) 15 (+2)13 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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