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NPC Generator

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Advanced [show]


Maynild Read, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is wearing a long, brown cloak. She has no hair. Her eyes are hazel and beady.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Gifted from a young age, Maynild studied abroad. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She used her abilities to trick people and travel the world for free.

Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Slave, Criminal record. Occupation: Sculptor

Voice: Spanish accent

Attributes [hide]

Maynild Read, Female Human Druid 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)10 (+0) 11 (+0)9 (-1)
Skills Medicine +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp. 1 Chain shirt. 1 Darkwood Buckler.


Social Check DCs


Nora Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 4'1", this woman is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. She wears her auburn hair up. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: This woman loves painting and to teach people painting more than just about anything. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She served in the navy to pay for her family's outstanding loans. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Artistic. Flaws: Impulsive. Bonds: Rich, Attractive, Military. Occupation: Detective

Voice: Dutch accent

Attributes [hide]

Nora Rakankrak, Female Dwarf Aristocrat 3
Medium (4'1") Dwarf, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)7 (-2) 13 (+1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 9000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Jasmine Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 2'9" has a big stupid grin on her face most of the time. She wears a red costume with the symbols of the sun god on her torso. Her auburn hair is still thick. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born in a small plains village. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Jasmine took refuge in the large cave and found the beat up spear and armor she uses now. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To share knowledge with the world; and to end her boredom

Ideals: Optimist, Logical. Flaws: Mundane. Bonds: Rich, Nature. Occupation: Dyer

Voice: Spits and sputters

Attributes [hide]

Jasmine Wildcloak, Female Halfling Ranger 6
Small (2'9") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 46 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)9 (-1) 10 (+0)6 (-2)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp.


Social Check DCs


Trey Cornish, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He wears a feathered hat to hide his balding. He has a dull look in his green eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with his god.

History: Trey was born in the south. At a young age he loved to build and create. He was an apprentice working in his father's forge. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to open a new tavern

Ideals: Persistence. Bonds: Job, Religious, Criminal record. Occupation: Seamstress

Voice: Nasally tone

Attributes [hide]

Trey Cornish, Male Human Warlock 11
Medium (6'0") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 87 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)10 (+0) 11 (+0)16 (+3)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 28000 sp. Black star sapphire (400 gp). Red spinel (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nyx Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she very much looks the part of a Navigator. Her golden hair is cut short. She has gleaming, smiling brown eyes.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born in a small island village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Recently she has begun working with bootleggers and crooks.

Motivation: Revenge; and she wants revenge against dire rats

Ideals: Justice. Bonds: Job, Enemies, Criminal record, Nature. Occupation: Navigator

Voice: Irish accent

Attributes [hide]

Nyx Rofferton, Female Gnome Druid 4
Small (3'1") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 18 (+4)10 (+0) 7 (-2)12 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20000 cp. 1 Chain shirt. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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