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Advanced [show]


Uthemar McLeod, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'0", this man is generally well dressed albeit a few years behind the times. His golden hair is thinning but still full. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Uthemar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: An old rival family wants him found.

Ideals: Extrovert, Gifted. Flaws: Secretive. Bonds: Attractive, Family. Occupation: Merchant

Voice: Excited and jittery

Attributes [hide]

Uthemar McLeod, Male Half-Elf Adept 4
Medium (5'0") Half-Elf, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)16 (+3) 12 (+1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Giant, Halfling, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: Zircon (60 gp). Citrine (60 gp). White pearl (60 gp). Golden yellow topaz (1100 gp). 1 Minor magic item.


Social Check DCs


Ribbles Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of luck around his neck, and a longsword on his belt, and sports empty pouches on his belt. With bright golden hair and a scraggly beard. His eyes are likewise hazel.

Personality: He exudes charisma. He is a tour de force of persuasion. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Attractive, Religious. Occupation: Tanner

Voice: Raspy

Attributes [hide]

Ribbles Timbers, Male Gnome Expert 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 37 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 19 (+4)13 (+1) 15 (+2)17 (+3)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp. White opal (800 gp). Iolite (80 gp). Black pearl (900 gp). Golden pearl (60 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ilde Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she dresses in brown turtlenecks beneath a blue coat with green slacks. She has styled her black hair well, parting it to the right. Her fierce gray eyes like to dwell on things.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ilde is combative with any and all who dare try her patience in the slightest.

History: She was born in a small plains village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Someone believes her a fraud; and her relatives are trying to arrange a marriage

Ideals: Justice. Bonds: Nature, Enemies, Family. Occupation: Weaver

Voice: pre-pubescent

Attributes [hide]

Ilde Gorunn, Female Dwarf Fighter 9
Medium (4'2") Dwarf, Chaotic Good (CR 9)
Armor Class 10
Hit Points 88 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 20 (+5)11 (+0) 19 (+4)11 (+0)
Skills Animal Handling +7, Survival +7
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 1800 gp. Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vondal Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His long auburn hair reaches down to his waist. His eyes are violet and he is always smoking a pipe.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with a lost civilization.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he has money and likes to spend it

Ideals: Fighting, Passionate, Logical. Bonds: Rich, Adventurer. Occupation: Merchant

Voice: Spits words with contempt

Attributes [hide]

Vondal Brawnanvil, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)16 (+3) 13 (+1)4 (-3)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Orc, Goblin
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 90 gp. Hematite (9 gp). Red spinel (90 gp). 3 Thunderstones.


Social Check DCs


Enialis Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a tan collared shirt and red pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He sports a flattop hair cut. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He will rave to anyone who will listen. He has a habit of throwing himself into exceedingly dangerous situations.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To settle down with his crush; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Impulsive, Ugly. Bonds: Has a crush. Occupation: Barrister

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Enialis Ofandrus, Male Elf Expert 3
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 2 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 4 (-3)17 (+3) 16 (+3)11 (+0)
Skills Nature +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Ignan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs

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