Ahinar Horineth, Female Elf [Permalink]
Personal [hide]
Description: 5'0" and muscular, this southern woman wears a tan shirt with thin grey vertical stripes and black pants. She has no hair. Her ears are large.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has a minor phobia of water and hates getting wet.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Warlock school at a young age so that she could practice her druidic talents. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and she is terrified, and will act out of fear
Ideals: Athletic, Disciplined, Gifted. Flaws: Ugly, Fearful. Occupation: Shoemaker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 7 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 8 (-1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Ignan
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 2500 sp. Hematite (8 gp). Red-brown spinel (130 gp). Chrysoberyl (130 gp).
Agatha Weld, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she typically wears brown cloth garments or leather armor. Her red hair is heavily combed to the right. Her ears are large.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a great chef.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She ran away from her former home and has been making her living as a Barrister for the past few years.
Motivation: She's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Antagonistic, Insane. Bonds: Job. Occupation: Barrister
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Brown-green garnet (40 gp).
Bella Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is typically in her Doctor uniform. Her red hair is cut short. She has a dull look in her gray eyes.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is obsessed with finding treasure.
History: She served in the navy to pay for her family's outstanding loans. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Doctor. She has dedicated herself to building a better world.
Motivation: Obtaining odd cultural Human artifacts is her passion; and meet up once more with her childhood friend
Bonds: Job, Attractive, Adventurer, Military, Religious. Occupation: Doctor
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 6 (-2) | 16 (+3) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Elven, Terran, Draconic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 3000 cp.
Alston Gummen, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair, while still mostly blonde, has prominent grey streaks. This brown eyed easterner is not easily forgotten.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Animals are drawn to him, and he is able to talk to them.
History: He comes from a rich eastern family. He found a children's book about a Gnome Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now mingles about in high society.
Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion
Ideals: Athletic, Persistence, Gifted. Bonds: Rich, Adventurer. Occupation: Glassblower
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Ida Barlow, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and wears suspenders and grey workpants. Her shirt is tan, and she wears a heavy grey leather apron most of the time. She sports chestnut long hair. Her gray eyes are passionate and lively.
Personality: She is a Merchant first and foremost. She believes firmly that knowledge should be universal. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born in a small village she learned the ways of the warrior from her father. A few years later when the north was not economically sound they moved to her current location. She has achieved small success as a Merchant.
Motivation: She feels threatened by others; and wants to open a new tavern
Ideals: Philantrophist, Fighting. Flaws: Fearful. Bonds: Job, Immigrant. Occupation: Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'10") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 6 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 gp. Tourmaline (110 gp).
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