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Advanced [show]


Ovina Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'1" and wears grey painted combat armor at almost all times. She wears a colorful flower in her auburn hair. She wears round tiny glasses practically rammed into her face.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Ovina was born in the east. At a young age she loved to build and create. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She wants revenge against giants.

Ideals: Persistence. Flaws: Depressed. Bonds: Attractive, Enemies. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Ovina Bloodkith, Female Dwarf Warrior 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)9 (-1) 12 (+1)10 (+0)
Skills Perception +3, Religion +1
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 180 gp. 1 Half-Plate.


Social Check DCs


Hugolina Skelton, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, brown cloak. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her auburn hair is lengthy. Her fierce blue eyes like to dwell on things.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is an amazing painter.

History: She was born into a rich family. Her martial abilities were realized during a raid on her village. Being a Mason kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and several ex partners dislike her way of doing things and want revenge

Ideals: Passionate, Gifted. Bonds: Rich, Criminal record, Enemies. Occupation: Mason

Voice: Sleepy voice

Attributes [hide]

Hugolina Skelton, Female Human Expert 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)16 (+3) 16 (+3)11 (+0)
Skills Performance +2, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Giant
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 1 Disguise kit. 1 Masterwork Artisan’s tools. 1 Simple lock. 1 Crowbar.


Social Check DCs


Irann Othronus, Female Elf [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. Her hair is cut close to her head. She has several tiny ruby earrings on each ear.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Dyer arts, while her father instructed her in etiquette, music and courtly manner. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has been saving her money to try and buy her sister's freedom.

Motivation: She uses money and sex appeal to get what she needs; and her spouse's relatives view her with great suspicion

Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Rich, Family. Occupation: Dyer

Voice: Sensual and smooth

Attributes [hide]

Irann Othronus, Female Elf Fighter 3
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 15 (+2)12 (+1)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Celestial, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1900 sp.


Social Check DCs


Gale Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is constantly adorned with expensive silk clothing, often dyed in bright brown and violet, and wears rings and necklaces with large, colorful gems. His fur is brown and very short. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Prone to second guessing himself, he comes off as nervous. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He is the product a well kept family trust fund and as such has never really known need. In his 17th year, his parents were killed by a brigands raid, leaving Gale alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.

Motivation: Money/treasure; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Rich, Enemies, Adventurer. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Gale Of Dragons, Male Tabaxi Sorcerer 1
Medium (5'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)8 (-1) 14 (+2)15 (+2)
Skills Nature +1, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Gerald Wakefield, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born several months after his mother was called into army service. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Antagonistic, Fearful. Bonds: Adventurer, Military. Occupation: Tanner

Voice: Low and grunting

Attributes [hide]

Gerald Wakefield, Male Human Wizard 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 8 (-1)15 (+2)
Skills Arcana +4, Insight +1
Senses Passive Perception 9
Languages Common, Terran, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 110 gp.


Social Check DCs

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