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NPC Generator

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Advanced [show]


Aura In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear pastel pants and tee shirts. His small hat is riddled with cuts and holes. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He misses his home and complains about the freezing weather, even in summer.

History: The child of northern immigrants he idolized his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Bellfounder

Voice: Sensual and smooth

Attributes [hide]

Aura In the Wind, Male Tabaxi Commoner 11
Medium (5'1") Tabaxi, Neutral Good (CR 11)
Armor Class 11
Hit Points 31 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)15 (+2) 9 (-1)19 (+4)
Skills Persuasion +8, Stealth +5
Senses Passive Perception 9
Languages Common, Draconic, Celestial
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 2900 gp. Deep green spinel (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ruloth Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze, and she perpetually has her nunchaku ready. Her crest is cut close to her head. She has gold eyes and a black hat with a white feather.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Ruloth took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Regain custody of her son; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Rich, Family. Occupation: Animal Trainer

Voice: Breathy voice

Attributes [hide]

Ruloth Kimbatuul, Female Dragonborn Warlock 3
Medium (6'5") Dragonborn, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Sylvan, Orc, Celestial
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 1000 sp.


Social Check DCs


Dagnal Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is golden and very short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She misses her home and complains about the freezing weather, even in summer.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the west, certain she would find work there.

Motivation: She has money and likes to spend it.

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Rich. Occupation: Bowyer

Voice: Laughs frequently while speaking

Attributes [hide]

Dagnal Balderk, Female Dwarf Ranger 3
Medium (4'3") Dwarf, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 18 (+4)13 (+1) 10 (+0)14 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 10 pp.


Social Check DCs


Ar-Karo Barlow, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His clothes are grease stained in places. His hair is short and blonde. His green eyes are passionate and lively.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Ar-Karo was born with his father's beautiful face. Ar-Karo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and to reunite with his old friends

Flaws: Fearful. Bonds: Adventurer, Poor, Immigrant, Attractive. Occupation: Scribe

Voice: pre-pubescent

Attributes [hide]

Ar-Karo Barlow, Male Half-Orc Cleric 1
Medium (6'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 14 (+2)13 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 300 sp. 1 Masterwork studded leather.


Social Check DCs


Left-Handed On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a simple pastel robe with tan stripes complete with hood. He has dyed his greying gray fur a little too much giving a sharp gray color. His eyes are yellow and beady.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Further he is a bit of a stoner and is frequently out of it.

History: Left-Handed lived on a farm with his mother, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Poor, Family. Occupation: Bookbinder

Voice: Forgets to breathe while speaking

Attributes [hide]

Left-Handed On the Water, Male Tabaxi Sorcerer 13
Medium (5'5") Tabaxi, Lawful Good (CR 13)
Armor Class 12
Hit Points 35 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 11 (+0)8 (-1) 13 (+1)19 (+4)
Skills Nature +3, Persuasion +8
Senses Passive Perception 11
Languages
Attacks Melee +1 / 4d4-3, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 700 pp. Red spinel (80 gp).


Social Check DCs

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