Wymar Wordsworth, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears grey painted combat armor at almost all times. His wide-brimmed hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.
Personality: He is fixated on the number 11. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Athletic, Fighting. Flaws: Ugly, Insane. Occupation: Performer
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 3000 cp.
Alston Offund, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'3". He wears many layers of old clothing at all times, and his gloved hand is found clutching a morningstar. His hair is chestnut and curly. He wears crescent spectacles with a black brim.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to make almost anything out of random pieces of junk.
History: He was raised by priests from a young age. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted necromantic powers by his dying sister.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Poor, Religious, Mentor. Occupation: Engraver
Voice: Indian accent
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 gp.
Hobart Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he sports red clothing, slightly heavier than average wear. His hair is golden, silky, and of moderate length. He has brown eyes.
Personality: Aggressive, abrasive, and angry, Hobart embodies much of what other species detest in the Halflings. Further he is a bit of a stoner and is frequently out of it.
History: He was born in a small forest village. Through the years after Hobart was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Hobart's father didn't care for him much, and the feeling was mutual. By chance he met his sister recently and the two have been together since.
Motivation: Doesn't want to be a Sellsword and was forced into it by his family; and his relatives are trying to arrange a marriage
Flaws: Antagonistic, Addict. Bonds: Attractive, Nature, Family. Occupation: Sellsword
Voice: Whispers
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 27 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 16 (+3) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp.
Aline Benson, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman is wearing a long, grey, dusty cloak. She has auburn hair. Her skin is flawless and her amber eyes scan people very quickly.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born to a Sage, her father struggled to pay the bills. After coming to the age of reason, Aline took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has never given up on her dancing dream.
Motivation: She feels kind of lost in life.
Ideals: Gifted, Artistic. Flaws: Depressed, Fearful. Bonds: Poor, Attractive. Occupation: Body Guard
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. 1 Banded mail.
Seere Moral, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tattered old clothes. Her hair is chestnut and curly. She wears a mask on her face.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born into a rich family. She took every job she could get her hands on, but the opportunities for Tieflings in the north were limited. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To reunite with her absent father; and find a way to reverse the transformation of her sister
Ideals: Opinionated. Flaws: Ugly. Bonds: Immigrant, Family, Rich. Occupation: Priest
Voice: pre-pubescent
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
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