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Advanced [show]


Valida Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a brown collared shirt and blue skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her blonde hair is singed and shortened. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She does not believe in violence as a means to an end. She is a dedicated Dilettante but believes her peers are too gung-ho.

History: Valida was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Dilettante hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC.

Ideals: Pacifist. Flaws: Ugly, Insane, Antagonistic. Bonds: Poor. Occupation: Dilettante

Voice: Pirate accent

Attributes [hide]

Valida Torunn, Female Dwarf Expert 10
Medium (4'1") Dwarf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 78 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 18 (+4)9 (-1) 14 (+2)14 (+2)
Skills Arcana +3, Stealth +7
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear ponchos typically of a light brown in addition to tight pants. His long red fur is drawn into a two foot long braid. His copper unseeing eyes seem to look past you.

Personality: His tongue was cut out and he uses sign language. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A powerful brothel owner made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to have a good time and be beloved; and retire the richest man in the west

Ideals: Athletic, Entrepeneur, Optimist. Flaws: Disease. Bonds: Mentor, Guardian. Occupation: Armorer

Voice: Speaks with lips pursed

Attributes [hide]

Tricking In the Wind, Male Tabaxi Druid 2
Medium (5'7") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 80 gp.


Social Check DCs


Ronk Roscoe, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His hair is long and auburn with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. He has a tattooed face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a very good compulsive liar and kleptomaniac.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Being a Painter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Bonds: Attractive, Criminal record, Mentor, Debt. Occupation: Painter

Voice: Speaks with squeezed throat

Attributes [hide]

Ronk Roscoe, Male Half-Orc Druid 7
Medium (5'11") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)10 (+0) 15 (+2)14 (+2)
Skills Religion +3, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Damien Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fighting clothing, which leaves very little to the imagination. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. Damien was born on a far western island where he grew up under the tutelage of his mother, an expert Crown-heir. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Crown-heir

Voice: Shortens vowels

Attributes [hide]

Damien Fastfoot, Male Halfling Ranger 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Orc, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 3000 cp.


Social Check DCs


Fallond Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a worn and beaten armor, marred by beers. His brown hair is lengthy. His blue unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Fletcher born in the past three hundred years. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Fallond was raised in a hard working conservative environment. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a Fletcher soon after.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Extrovert. Flaws: Ugly, Disease, Antagonistic. Bonds: Job. Occupation: Fletcher

Voice: Voice breaks

Attributes [hide]

Fallond Eversharp, Male Dwarf Commoner 10
Medium (4'1") Dwarf, Lawful Good (CR 10)
Armor Class 10
Hit Points 45 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)11 (+0) 12 (+1)8 (-1)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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