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NPC Generator

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Advanced [show]


Caeldrim Iranapha, Male Elf [Permalink]

Personal [hide]

Description: Standing 4'9", this man is well dressed, constantly wearing a tan suit, grey shirt, and tan tie. He keeps his auburn hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He always tries to repair and not replace. It was this mentality that drove him into the Spy business.

History: Caeldrim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved; and to get a good night's sleep

Ideals: Optimist, Persistence. Flaws: Insomniac. Bonds: Poor, Military. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Caeldrim Iranapha, Male Elf Warrior 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)17 (+3) 13 (+1)13 (+1)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Druidic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 14000 cp.


Social Check DCs


Percival Clifton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He is bald on top and has large silver tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in a small village he learned the ways of the warrior from his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Percival grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Percival. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting, Athletic, Joker. Flaws: Ugly. Bonds: Criminal record. Occupation: Shoemaker

Voice: Relaxed voice

Attributes [hide]

Percival Clifton, Male Human Wizard 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)12 (+1) 6 (-2)6 (-2)
Skills Insight +0, Persuasion +0
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Felosial Accord, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears tattered old clothes. She wears a Stetson hat to cover her moderate length auburn hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born to a pair of adventurers, Felosial grew up listening to her mother's many stories. She found a children's book about a Half-Elf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Ideals: Passionate, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Adventurer. Occupation: Miller

Voice: Spanish accent

Attributes [hide]

Felosial Accord, Female Half-Elf Druid 1
Medium (5'4") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)12 (+1) 9 (-1)14 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Cloak Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her beige fur is braided into rings. Her half smiles and yellow eyes are beguiling and draw you in.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born in the north to a Hunter, Cloak learned a great deal about her father's area of expertise. Cloak abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She tends to her Hunter job now, and dutifully fulfills any obligations she has.

Motivation: She has a crush on the local Marshal; and she has passion for adventuring and risk

Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Hunter

Voice: Scottish accent

Attributes [hide]

Cloak Grass, Female Tabaxi Bard 4
Medium (4'11") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)9 (-1) 16 (+3)14 (+2)
Skills History +1, Nature +1
Senses Passive Perception 13
Languages
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 23000 sp. Aquamarine (200 gp). 1 Minor magic item.


Social Check DCs


Cecily Gentry, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is constantly adorned with expensive silk clothing, often dyed in bright grey and white, and wears rings and necklaces with large, colorful gems. She keeps her long silver hair kept up in a rat tail. Her eyes are brown and catlike.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Cecily is combative with any and all who dare try her patience in the slightest.

History: She was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Cecily has worked very hard to control her curse. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She feels threatened by others; and she's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic, Disease, Fearful. Bonds: Rich, Adventurer. Occupation: Guard

Voice: Relaxed voice

Attributes [hide]

Cecily Gentry, Female Human Warlock 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)15 (+2) 9 (-1)14 (+2)
Skills Nature +4, Stealth +1
Senses Passive Perception 9
Languages Common, Draconic, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 800 sp.


Social Check DCs

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