Ahlyssa Clifton, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman prefers to wear flannel. Her brown hair is cut short with large spiked bangs in the front. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She misses her home and complains about the freezing weather, even in summer.
History: She was born at the edge of vast desert. After coming to the age of reason, Ahlyssa took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is a bit of a kleptomaniac; and she feels kind of lost in life
Ideals: Gifted. Flaws: Addict, Depressed. Bonds: Immigrant, Nature. Occupation: Baker
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp. Malachite (16 gp).
Rimple Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He wears tan leather gloves, a tan jacket, and tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'8" when asserting himself. His black hair is lengthy. He wears large thick round spectacles.
Personality: He speaks before he thinks and is too direct. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Rimple was born the youngest of three triplets. Rimple abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.
Motivation: He loathes his own lifestyle; and regain custody of his son
Ideals: Optimist. Flaws: Impulsive, Depressed. Bonds: Family, Adventurer. Occupation: Laborer
Voice: Switch between two voices
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: Golden circlet with four aquamarines (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). 1 Minor magic item.
Adelaide Qualanthri, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears dark leathers with embroidery. Her chestnut hair is styled in orderly dreadlocks. Her green eyes have a joyful gleam in them most of the time.
Personality: She has always had a great fascination with Dragonborn culture. She is obsessed with finding treasure.
History: She was born the only child of a wealthy merchant. Her mother was very strict, and drilled into her lessons on being the perfect lady. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Dragonborn compassion; and she's looking for her big break
Ideals: Entrepeneur, Impeccable. Flaws: Ugly, Racist. Bonds: Adventurer. Occupation: Slave Trader
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 7)
Armor Class 11
Hit Points 27 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 800 gp. Golden circlet with four aquamarines (1000 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). An abacus with copper, silver and gold markers (80 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item.
Flask Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a tight fitting pastel shirt and pants. Her cinnamon fur is greasy and uncared for. She tend to wears goggles to shield her eyes.
Personality: She is a Sculptor first and foremost. She believes firmly that knowledge should be universal. She believes the world needs to unite to get rid of illithids once and for all.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. At some point she was captured by illithids and was tortured. After several years of this she finally managed to escape. She has never given up on her painting dream.
Motivation: Sabotage a competitor; and someone believes her a fraud
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Enemies, Slave. Occupation: Sculptor
Voice: Pronounces O like U
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Evil (CR 15)
Armor Class 12
Hit Points 95 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
Possessions: 1000 pp. Azurite (8 gp). Aquamarine (900 gp). Deep blue spinel (900 gp). Chrysoberyl (70 gp). Carnelian (70 gp). Brown-green garnet (70 gp). Obsidian (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nija Hope, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She tends to wear a large black jacket. She keeps her long black hair kept up in a rat tail. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Nija lived on a farm with her mother, near the main road leading to a nearby town. Nija liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has dedicated herself to building a better village for her children.
Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Family, Nature. Occupation: Bricklayer
Voice: Nasally tone
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 400 gp.
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