Faral Madden, Female Half-Elf [Permalink]
Personal [hide]
Description: An older woman who is dressed in an above average manner, she is not a threatening figure. Her brown hair is lengthy. Her eyes are hazel and she is always smoking a pipe.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a very good compulsive liar and kleptomaniac.
History: She was raised by priests from a young age. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Faral grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Faral. She has recently gotten a pet goose that steals things from people.
Motivation: A rival would like her out of the picture; and her religion dominates her actions
Ideals: Persistence. Bonds: Attractive, Criminal record, Religious, Mentor. Occupation: Courier
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 15)
Armor Class 12
Hit Points 64 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). An abacus with copper, silver and gold markers (120 gp). Brass mug with jade inlays (400 gp). Gold dragon comb with red garnet eye (1000 gp). Gold music box (1000 gp). Silver comb with moonstones (300 gp). Large well-done wool tapestry (400 gp). Silver chalice with lapis lazuli gems (120 gp). Gold and topaz bottle stopper cork (1000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Old masterpiece painting (900 gp). Golden circlet with four aquamarines (2000 gp). Solid gold idol (500 gp). Brass mug with jade inlays (400 gp). 1 Medium magic item.
Silgre Royston, Female Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a long, white, dusty cloak. Her chestnut hair is knotted and matted. She wears round tiny glasses practically rammed into her face.
Personality: She snorts whenever she laughs or is feeling confident. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Silgre hails from a village terrorized by illithids. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To reunite with her absent father; and she's attracted to the pc
Bonds: Enemies, Job, Family, Has a crush. Occupation: Miner
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 5)
Armor Class 10
Hit Points 50 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 19 (+4) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 100 gp. 3 Thunderstones.
Gildmak Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: A 3'0" eastern man, he wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair, while still mostly white, has prominent grey streaks. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Butcher for hire.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Shy. Bonds: Poor, Enemies, Military, Job. Occupation: Butcher
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Red spinel (90 gp).
Salasar Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is renowned for his bright black suits and hats. He has wavy rusty crest. His eyes are likewise red. His teeth are white and perfect.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is frequently practicing swordplay.
History: Born to a Architect, his mother struggled to pay the bills. His family was turned out during the war. He and his family wandered south to less war torn lands. He has set out to sabotage the competition.
Motivation: Wants to have a good time and be beloved.
Flaws: Antagonistic, PTSD. Bonds: Attractive, Military, Poor. Occupation: Laborer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 7 (-2) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 130 gp.
Avice Dayton, Female Human [Permalink]
Personal [hide]
Description: She is wearing a long, brown cloak. Her skin is fair and her fingers are delicate and long. Her auburn hair is still thick. Her blue eyes dart from person to person to random spaces in the air.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Avice liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often; and she's repulsed by the pc
Ideals: Philantrophist, Joker, Gifted, Athletic. Flaws: Antagonistic. Bonds: Nature. Occupation: Ruler
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 11)
Armor Class 8
Hit Points 56 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 15 (+2) | 10 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +2 / 3d8-2, Grapple +4
Possessions: 380 pp. Gold cup set with emeralds (2000 gp). Solid gold idol (600 gp).
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