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Advanced [show]


Furrele Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is perpetually draped in fineries, but all of this concealed by her earthly robes., and sports empty pouches on her belt. Her bronze crest is drawn into a tight pony tail with a cross scrunchie. Her red eyes are slightly larger than normal.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Furrele was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Furrele decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She seems to be bored by most things; and she is currently in port desperately looking for someone to get her out

Flaws: Shy, Mundane. Bonds: Attractive, Slave, Criminal record. Occupation: Layabout

Voice: growls and snarls, animalistic

Attributes [hide]

Furrele Orexijandilin, Female Dragonborn Rogue 6
Medium (6'2") Dragonborn, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)11 (+0) 16 (+3)12 (+1)
Skills Arcana +3, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 6000 sp.


Social Check DCs


Vlorn Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a white shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He is an epitome of beauty. His tied-back hair is golden. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with a lost civilization.

History: His father raised him in a mountain cabin. Vlorn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Insane. Bonds: Attractive, Family, Adventurer, Nature. Occupation: Tailor

Voice: Voice breaks

Attributes [hide]

Vlorn Greenleaf, Male Halfling Rogue 4
Small (3'3") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)10 (+0) 15 (+2)14 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gardain Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and pastel handkerchief worn on his right side. He is physically well-built. He has a long brown beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: Gardain speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Gardain is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Gardain reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: Regain custody of his son; and to unite with his sister

Ideals: Impeccable, Philantrophist. Bonds: Family, Military. Occupation: Ploughman

Voice: Speaks with back of mouth

Attributes [hide]

Gardain Steelfist, Male Dwarf Rogue 11
Medium (4'4") Dwarf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 75 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)13 (+1) 12 (+1)12 (+1)
Skills Medicine +5, Performance +5
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1500 gp.


Social Check DCs


Nykkan Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black crest is knotted and matted. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Sold as a small child to a necromancer, Nykkan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Professionalism, Opinionated. Bonds: Rich, Mentor, Criminal record. Occupation: Stylist

Voice: Booming voice

Attributes [hide]

Nykkan Mohradyllion, Male Dragonborn Monk 9
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 35 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)13 (+1) 11 (+0)17 (+3)
Skills Intimidation +6, Religion +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 800 gp. Golden yellow topaz (1600 gp).


Social Check DCs


Kilia Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is wearing colorful clothing, dressed as a Miller. She keeps her brown hair in a flapper bob. Her ears are large.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born to a pair of adventurers, Kilia grew up listening to her father's many stories. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: She has a crush on the local Interpreter; and she is terrified, and will act out of fear

Flaws: Ugly, Antagonistic, Fearful. Bonds: Religious, Adventurer, Has a crush. Occupation: Miller

Voice: Speaks like tongue is numb

Attributes [hide]

Kilia Goldfinder, Female Dwarf Barbarian 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 90 gp. Jade (110 gp).


Social Check DCs

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