Emeny Kenley, Female Human [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears skinny pants and wears a grey and green robe with the hood down. Her hair is always cut to a buzz. Her eyes are a pleasant violet.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a bit of a xeno-phobe, disliking non-Humans.
History: Her mother raised her in a mountain cabin. Her childhood dream was to be a Barrister, but she was a colossal failure. She has worked as a Banker like her father before her.
Motivation: Expand her business; and half-elven compassion
Flaws: Antagonistic, Racist. Bonds: Poor, Nature, Job. Occupation: Banker
Voice: Draws out vowels
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 4 (-3) | 11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 800 sp.
Tervaround Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: This light-skinned female wears a blue vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her blue boots flare out at the collars. She is tall, broad shouldered and powerfully built. Her auburn hair is unkempt and raggedy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is frequently practicing swordplay.
History: Tervaround lived on a farm with her father, near the main road leading to a nearby town. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Tervaround and her spouse have recently divorced.
Motivation: Find a way to reverse the transformation of her brother; and she wants nothing more than to rejoin the army
Flaws: Ugly, Antagonistic. Bonds: Poor, Military, Family. Occupation: Bowyer
Voice: Prounounces S like Z
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 19 (+4) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Aquan, Goblin
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +5
Possessions: 30 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Flame Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is typically in his Bowyer uniform. He has moderate length red fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised in a desert tribe. Flame liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Bowyer job and began his own company from there.
Motivation: Wants to open a new tavern; and balancing his hectic life and new bowyer responsibilities is difficult
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Family, Nature. Occupation: Bowyer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 59 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 2100 gp. Violet garnet (700 gp). Violet garnet (700 gp). Carnelian (40 gp). Chrysoberyl (60 gp). Freshwater pearl (16 gp). Deep blue spinel (700 gp). Tiger eye turquoise (16 gp).
Lidda Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears rags and sports a simple walking cane. Her silver hair is matted, messy, and big. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She also is a firm believer in the womanly ideal.
History: She was born to loving parents in a slum to the north. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Lidda took refuge in the old dungeon and found the beat up crossbow and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Flaws: Ugly, Addict, Antagonistic, Impulsive. Bonds: Poor, Nature. Occupation: Bricklayer
Voice: Jittery and nervous
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 32 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 9000 sp. Azurite (6 gp). Obsidian (6 gp). Banded agate (6 gp). Chalcedony (50 gp). Azurite (6 gp). Silver pearl (120 gp). Sardonyx (50 gp). Obsidian (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Egelina Woods, Female Half-Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears tight fitting clothing which further accentuates her frame. Her blonde hair is kept up in a ponytail inside a small hat. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is calm most of the time but flees social interaction. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born several months after her father was called into army service. She helped her father out around the business and became quite the natural. She inherited the family business which she has now maintained for 2 years.
Motivation: She wants nothing more than to rejoin the army; and sabotage a competitor
Flaws: Insane, Shy. Bonds: Attractive, Poor, Military, Job. Occupation: Courier
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Terran, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 500 sp. 2 Thunderstones.
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Their contribution stands as a beacon of hope for all adventurers!
