Phelaia Muse, Female Tiefling [Permalink]
Personal [hide]
Description: She wears professional attire. She wears her brown hair down. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She plays an instrument quite well.
History: Phelaia was born the youngest of three triplets. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has set out to sabotage the competition.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Artistic. Bonds: Attractive, Adventurer, Family, Job. Occupation: Engraver
Voice: Squeaky
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 28 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Gnoll, Halfling
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. Jet (110 gp). Zircon (50 gp). Hematite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Synthrin Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears bulky green painted plate armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'5" when asserting herself. Her scarlet crest has been sun bleached extensively. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Synthrin was born the youngest of three triplets. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has drifted from career to career and currently works as a Architect.
Motivation: Further expansion of business; and she'd like to take her coworkers down a peg
Ideals: Joker. Flaws: Insomniac, Insane. Bonds: Family, Job. Occupation: Architect
Voice: Can't modulate volume
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Giant, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 200 gp. Eye agate (8 gp). Star rose quartz (50 gp). Star rose quartz (50 gp). Sardonyx (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Ishte Sympathy, Female Tiefling [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears a green tunic with blue highlights, and long black pants that bunch up around her shoes. Her whole body is exceptionally muscular. Her chestnut hair is smooth and relatively long. Her face is covered beneath a completely black helmet.
Personality: She is irascible and easily irritated. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Ishte was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Brilliant and gifted she never wanted to apply herself. After a long history of fighting, Ishte and her spouse have recently divorced.
Motivation: She would like to get married and retire; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Poor. Occupation: Server
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'10") Tiefling, True Neutral (CR 14)
Armor Class 11
Hit Points 76 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 600 pp. Eyepatch with mock eye of sapphire and moonstone (2400 gp). Gold dragon comb with red garnet eye (1600 gp). Solid gold idol (600 gp). Cloth of gold vestments (30 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Gold and topaz bottle stopper cork (1600 gp). A delicate silver chain set with a tourmaline (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Orryn Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He wears baggy tan pantaloons and a grey scarf. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair, when down, is lengthy. He wears large thick round spectacles.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a small toy that he constantly fidgets with.
History: He was born to a criminal king-pin and mafia family Orryn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Orryn decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac
Ideals: Passionate. Flaws: Addict. Bonds: Attractive, Criminal record. Occupation: Spy
Voice: Sensual and smooth
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 40 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
Amnon Elusive, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He dresses well, typically a more casual-formal manner. He wears a top hat to cover his moderate length chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He speaks before he thinks and is too direct. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised in a island tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north; and to prove his worth to the world
Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Nature, Immigrant. Occupation: Locksmith
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 79 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Orc, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 3200 gp. Moss agate (15 gp). Iolite (70 gp). Rich purple corundum (1100 gp). Golden yellow topaz (1100 gp). Peridot (70 gp). Lapis lazuli (15 gp). Peridot (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
