Seddit Ambition, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing a long, black cloak. She has dyed her greying brown hair a little too much giving a sharp brown color. Her ears are large.
Personality: She will rave to anyone who will listen. She is obsessed with a lost civilization.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Map Maker arts, while her father instructed her in etiquette, music and courtly manner. Her childhood dream was to be a Bounty Hunter, but she was a colossal failure. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She wants nothing more than to rejoin the army; and she is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane. Bonds: Adventurer, Rich, Job, Military. Occupation: Map Maker
Voice: Smooth and feminine
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 400 gp.
Bimpnottin Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears clothing that is held on in multiple layers but all of it is in poor condition. She is an epitome of beauty. Her hair is white and curly. She has a dull look in her blue eyes.
Personality: Confrontational and typically high on some drug or another. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born to a Spice Merchant, her mother struggled to pay the bills. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She inherited the family business which she has now maintained for 14 years.
Motivation: She has comitted a past crime that haunts her to this day; and expand her business
Flaws: Addict. Bonds: Poor, Attractive, Job, Criminal record. Occupation: Unemployed
Voice: French accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 10)
Armor Class 12
Hit Points 34 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Druidic
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 | 3 |
Possessions: 60 pp. Black pearl (700 gp). Jade (40 gp). Red garnet (40 gp). Iolite (40 gp).
Quillathe Nailo, Female Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She likes to wear ponchos typically of a light blue in addition to tight pants. Sporting a red mohawk this woman's hair draws a lot of attention. Her gray unseeing eyes seem to look past you.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born in a small plains village. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: An old rival family wants her found; and to unite with her sister
Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: In love, Nature, Family. Occupation: Seamstress
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 4)
Armor Class 15
Hit Points 4 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 7 (-2) | 14 (+2) | 6 (-2) | 4 (-3) |
Senses Passive Perception 8
Languages Common, Elven, Sylvan, Auran
Attacks Melee +5 / 1d10+3, Ranged +7 / 1d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 18000 cp.
Bertram Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a white suit, black shirt, and pastel tie. His skin is fair and his fingers are delicate and long. His chestnut hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a Slave Trader, his mother struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has a rivalry with the Church that dominates his actions; and obtaining odd cultural half-orc artifacts is his passion
Ideals: Fighting. Bonds: Nature, Adventurer, Poor, Religious. Occupation: Body Guard
Voice: Sore throat, cough
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 7)
Armor Class 15
Hit Points 54 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 14 (+2) | 8 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 2d8-2, Ranged +7 / 2d8+4, Grapple +4
Possessions: 60 pp. Freshwater pearl (10 gp).
Ombul Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His red hair is lengthy and is close to two feet long. He has a dull look in his amber eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Animals are drawn to him, and he is able to talk to them.
History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He feels threatened by others; and he is content
Ideals: Gifted. Flaws: Mundane, Fearful. Bonds: Rich, Enemies. Occupation: Bather
Voice: Whispers
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 28 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 15 (+2) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Halfling, Goblin, Terran
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!