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Advanced [show]


Greethen Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is generally well dressed albeit a few years behind the times. His copper crest is kept up in a ponytail inside a broad hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: He is not mentally stable, and does not behave rationally; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist. Flaws: Insane, Addict. Bonds: Attractive, Poor. Occupation: Actor

Voice: Old Prospector

Attributes [hide]

Greethen Delmirev, Male Dragonborn Paladin 7
Medium (6'4") Dragonborn, Chaotic Good (CR 7)
Armor Class 11
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)14 (+2) 12 (+1)14 (+2)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Anne Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: A middle-aged woman, she tends to wear a large white jacket, and is pretty ugly. She wears a deerstalker hat to hide her balding. This violet eyed southerner is not easily forgotten.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is lazy, self-centered, vain, and jealous.

History: Anne was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. By chance she met her sister recently and the two have been together since.

Motivation: She feels the way she acts is they only way to get by in the world; and find a way to reverse the transformation of her sister

Ideals: Impeccable. Flaws: Ugly, Selfish. Bonds: Job, Family. Occupation: Body Guard

Voice: Stutters

Attributes [hide]

Anne Goodearth, Female Halfling Aristocrat 10
Small (2'9") Halfling, Neutral Good (CR 10)
Armor Class 12
Hit Points 42 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)16 (+3) 14 (+2)16 (+3)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Undercommon, Druidic, Goblin
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1500 gp. Iolite (60 gp). White opal (600 gp). 1 Minor magic item.


Social Check DCs


Dagnal Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman has the majority of her body covered in plate. Her auburn hair is cut jaggedly and amateurishly. She wears a mask on her face.

Personality: She is witty, but her monotone delivery comes off as unnerving She is skeptical of what others tell her and is slow to trust.

History: Dagnal was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: To reunite with her old friends; and obtaining odd cultural halfling artifacts is her passion

Ideals: Joker. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Ploughman

Voice: Complex vocabulary, royal

Attributes [hide]

Dagnal Steelfist, Female Dwarf Ranger 12
Medium (3'11") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 72 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)17 (+3) 12 (+1)9 (-1)
Skills History +7, Insight +5
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Gnome, Auran
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 3000 gp. Cloth of gold vestments (60 gp). Gold dragon comb with red garnet eye (1300 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp).


Social Check DCs


Three Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears a simple pastel robe with green stripes complete with hood. She wears a feathered hat to hide her balding. She is baby faced.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: She was born at the edge of vast mountains. Her childhood dream was to be a Mason, but she was a colossal failure. She has drifted from career to career and currently works as a Baker.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Gifted. Bonds: Enemies, Nature, Job, Rich. Occupation: Baker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Three Treat, Female Tabaxi Ranger 6
Medium (5'7") Tabaxi, Lawful Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 16 (+3)13 (+1)
Skills Deception +4, Perception +6
Senses Passive Perception 16
Languages Common, Terran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 40000 cp.


Social Check DCs


Moon In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his long brown fur kept up in a rat tail. His copper eyes peer out from beneath his wide-brimmed brown hat.

Personality: He is witty, but his monotone delivery comes off as unnerving He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He is the product a well kept family trust fund and as such has never really known need. His parents enrolled him in a Adept school at a young age so that he could practice his martial talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Entrepeneur, Joker, Optimist, Gifted. Bonds: Rich. Occupation: Mortician

Voice: Sleepy voice

Attributes [hide]

Moon In Woods, Male Tabaxi Adept 2
Medium (6'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)14 (+2) 14 (+2)18 (+4)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 90 gp.


Social Check DCs

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