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Advanced [show]


Great Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His cinnamon fur is thinning but still full. His eyes are hazel and beady.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Great has worked very hard to control his curse. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their daughter. He worked as a Ploughman, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and regain custody of his daughter

Flaws: Ugly, Emotional, Disease. Bonds: Family. Occupation: Ploughman

Voice: French accent

Attributes [hide]

Great Wind, Male Tabaxi Monk 10
Medium (5'10") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 54 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 11 (+0)10 (+0) 13 (+1)16 (+3)
Skills Deception +7, Sleight of Hand +7
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4

Possessions: 1600 gp. 1 Minor magic item.


Social Check DCs


Juliana Northcott, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing the road beaten gear of a warrior. She has wavy black hair. She has a tattooed face.

Personality: Her tongue was cut out and she uses sign language. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to have a good time and be beloved; and a need for knowledge about a nearby landmark

Ideals: Fighting, Joker, Optimist. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Animal Trainer

Voice: Pronounces O like U

Attributes [hide]

Juliana Northcott, Female Human Monk 2
Medium (5'6") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 360 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mardred Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her silver hair is thinning but still full. She is very pretty but has cold, dead eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born to loving parents in a slum to the west. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mardred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting, Athletic. Bonds: Poor, Attractive. Occupation: Spice Merchant

Voice: Stutters

Attributes [hide]

Mardred Holderhek, Female Dwarf Aristocrat 6
Medium (4'3") Dwarf, True Neutral (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)9 (-1) 11 (+0)13 (+1)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gorbundus Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail. He has no crest. His gold unseeing eyes seem to look past you.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a small toy that he constantly fidgets with.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Justice. Flaws: Ugly, Disease, Addict. Bonds: Rich. Occupation: Brewer

Voice: Whispers

Attributes [hide]

Gorbundus Ophinshtalajiir, Male Dragonborn Commoner 5
Medium (6'7") Dragonborn, Neutral Good (CR 5)
Armor Class 10
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 10 (+0)17 (+3)
Skills History +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gale In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her red fur is singed and shortened. She has gleaming, smiling yellow eyes.

Personality: She will rave to anyone who will listen. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.

Motivation: A rival would like her out of the picture.

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Criminal record, Religious. Occupation: Slave Trader

Voice: Laughs frequently while speaking

Attributes [hide]

Gale In the Wind, Female Tabaxi Wizard 6
Medium (4'11") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 11 (+0)5 (-3)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 100 gp. Moss agate (11 gp).


Social Check DCs

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