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NPC Generator

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Advanced [show]


Syllin Wilmont, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a worn and beaten armor. Her moppish golden hair is in a traditional bowl cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She uses divination through singing.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Butcher arts, while her father instructed her in etiquette, music and courtly manner. She helped her mother out around the business and became quite the natural. She has worked as a Butcher like her mother before her.

Motivation: She is greedy; and money/treasure

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Rich, Job. Occupation: Butcher

Voice: Switch between two voices

Attributes [hide]

Syllin Wilmont, Female Half-Elf Wizard 8
Medium (5'3") Half-Elf, Neutral Good (CR 8)
Armor Class 10
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 8 (-1)13 (+1)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 3000 sp. Alexandrite (800 gp). Black opal (1100 gp). 1 Minor magic item.


Social Check DCs


Pandjed Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a rose on it. His white crest is drawn into a tight pony tail with a rose scrunchie. This gold eyed westerner is not easily forgotten.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He got into the Mercenary business at a young age. In his 13th year, his parents were killed by a goblins raid, leaving Pandjed alone in the world. After a stint in an orphanage, he was adopted. He has worked as a Mercenary like his father before him.

Motivation: He wants revenge against goblins; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Job, Enemies. Occupation: Mercenary

Voice: Posh accent

Attributes [hide]

Pandjed Yarjerit, Male Dragonborn Warlock 1
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)10 (+0) 16 (+3)15 (+2)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 80 gp. Brass mug with jade inlays (100 gp). 1 Silver holy symbol.


Social Check DCs


Theobald Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He is typically in his Glassblower uniform. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Glassblower arts, while his father instructed him in etiquette, music and courtly manner. As a young adult he joined a group advocating for an improvement in Human conditions. He inherited the family business which he has now maintained for 5 years.

Motivation: Wants a kiss; and to be a assassin again

Ideals: Entrepeneur. Flaws: Racist. Bonds: Job, Rich, Has a crush. Occupation: Glassblower

Voice: Sighs a lot, exhausted

Attributes [hide]

Theobald Sherwood, Male Human Bard 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)15 (+2) 9 (-1)8 (-1)
Skills Sleight of Hand +1, Survival +1
Senses Passive Perception 9
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 150 gp.


Social Check DCs


Barbena Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a long golden ponytail with little hanging trinkets. Her eyes are brown and catlike.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was always a brilliant, if unscrupulous mind. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and money/treasure

Ideals: Joker, Logical. Flaws: Insane. Bonds: Rich, Attractive. Occupation: Beggar

Voice: Forgets to breathe while speaking

Attributes [hide]

Barbena Goldfinder, Female Dwarf Expert 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)9 (-1) 16 (+3)7 (-2)
Skills Athletics +4, History +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +1

Possessions: Freshwater pearl (16 gp).


Social Check DCs


Kipper Offund, Male Gnome [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is chestnut, silky, and of moderate length. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves telling others what to do and how they should feel about things. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Kipper was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He got away from his former life and has fallen to alcoholism.

Motivation: Doesn't want to be a Sage and was forced into it by his family; and to reunite with his absent father

Ideals: Opinionated, Artistic. Flaws: Addict. Bonds: Attractive, Family. Occupation: Sage

Voice: Scandinavian accent

Attributes [hide]

Kipper Offund, Male Gnome Druid 3
Small (3'4") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)11 (+0) 10 (+0)10 (+0)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. Tiger eye turquoise (10 gp). Black pearl (800 gp). Zircon (50 gp).


Social Check DCs

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