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Advanced [show]


Cairn Vice, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a green wide-brimmed hat and green clothes. His silver hair is singed and shortened. His red eyes have a joyful gleam in them most of the time.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gifted from a young age, Cairn studied abroad. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Passionate, Joker, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Painter

Voice: German accent

Attributes [hide]

Cairn Vice, Male Tiefling Druid 10
Medium (6'0") Tiefling, Chaotic Good (CR 10)
Armor Class 11
Hit Points 29 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 6 (-2)18 (+4) 12 (+1)14 (+2)
Skills Acrobatics +5, Perception +5
Senses Passive Perception 15
Languages Common, Terran, Orc, Goblin, Auran
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mantus Kindness, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a flattop hair cut. He wears crescent spectacles with a black brim.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born on a small isolated farm. A gifted student he started as a Gardener, but he got bored and became a Sellsword. He is searching for what he claims is his rightful reward.

Motivation: To settle down with his crush; and to reunite with his old friends

Ideals: Athletic. Flaws: Impulsive. Bonds: Job, Nature, Adventurer, Has a crush. Occupation: Sellsword

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Mantus Kindness, Male Tiefling Aristocrat 11
Medium (6'2") Tiefling, Chaotic Good (CR 11)
Armor Class 9
Hit Points 58 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Religion +6
Senses Passive Perception 12
Languages Common, Abyssal, Ignan
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2

Possessions: 140 pp. Star rose quartz (30 gp). Lapis lazuli (11 gp). Freshwater pearl (11 gp). White pearl (70 gp). Azurite (11 gp). Citrine (30 gp). Zircon (30 gp). Black pearl (1200 gp).


Social Check DCs


Marigold Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and she perpetually has her shortbow ready. She has wavy blonde hair. Her gray eyes are passionate and lively.

Personality: Cocky and sure of herself, she believes she is the best Navigator born in the past three hundred years. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Being a Navigator kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Job, Criminal record, Family. Occupation: Navigator

Voice: Switch between two voices

Attributes [hide]

Marigold Jamjar, Female Halfling Cleric 3
Small (2'8") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 7 (-2)8 (-1)
Skills Athletics +2, Perception +0
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Henry Dukakis, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man is typically in his Mason uniform. He wears his hair in dreadlocks. He wears an eyepatch.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Sold as a small child to a slaver, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Ugly. Bonds: Job, Poor, In love, Mentor. Occupation: Mason

Voice: Boston accent

Attributes [hide]

Henry Dukakis, Male Half-Elf Sorcerer 5
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)8 (-1) 10 (+0)10 (+0)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 10
Languages Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Moss agate (7 gp). Obsidian (7 gp). Malachite (7 gp). 1 Masterwork studded leather. 1 Full Plate.


Social Check DCs


Dell Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many black ritualistic tattoos. She is dressed in a clean red cloak covering her clean studded leather. She has no hair. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Dell grew up listening to her father's many stories. Her father was a soldier and died while she was still young. Dell was left her father's suit of armor and trained in its use and care. She has dedicated herself to building a better world.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Ideals: Opinionated. Flaws: Ugly, Impulsive. Bonds: Adventurer, Military. Occupation: Sailor

Voice: Low rumbling, strings words together

Attributes [hide]

Dell Strongbones, Female Halfling Warrior 6
Small (2'9") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 46 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)15 (+2) 13 (+1)6 (-2)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Aquan
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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