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NPC Generator

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Advanced [show]


Ozyman Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He has the majority of his body covered in plate. His long auburn hair reaches down to his waist. His fierce amber eyes like to dwell on things.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He believes the world needs to unite to get rid of gnolls once and for all.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Ozyman was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He is compelled to act according to his religious beliefs; and revenge

Ideals: Athletic. Bonds: Attractive, Enemies, Religious. Occupation: Armorer

Voice: Sensual and smooth

Attributes [hide]

Ozyman Hogcollar, Male Halfling Wizard 11
Small (3'1") Halfling, Lawful Good (CR 11)
Armor Class 12
Hit Points 39 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 13 (+1)6 (-2)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Halfling, Aquan
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 240 pp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Fire opal pendant on a fine gold chain (2400 gp). Sapphire pendant on gold chain (2400 gp). Old masterpiece painting (2400 gp). Solid gold idol (800 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thervan Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his dagger. His brown hair and beard is wavy and long. His eyes are likewise brown. His teeth are white and perfect.

Personality: Prone to second guessing himself, he comes off as nervous. He is skeptical of what others tell him and is slow to trust.

History: Born in the north to a Barrister, Thervan learned a great deal about his father's area of expertise. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is unsatisfied with his job.

Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Barrister

Voice: Old Prospector

Attributes [hide]

Thervan Arnuanna, Male Elf Ranger 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)7 (-2) 14 (+2)12 (+1)
Skills Religion +0, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 90 pp. Iolite (30 gp).


Social Check DCs


Ownka Windsor, Female Half-Orc [Permalink]

Personal [hide]

Description: This northern woman is well dressed, constantly wearing a black suit, blue shirt, and grey tie. Her clothes are grease stained in places. She keeps her auburn hair in a pixie cut. She wears large thick round spectacles.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is a great chef.

History: She was born several months after her father was called into army service. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She left for the north, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army; and she wants to get laid

Ideals: Optimist, Gifted. Bonds: Poor, Immigrant, Military. Occupation: Bather

Voice: Boston accent

Attributes [hide]

Ownka Windsor, Female Half-Orc Ranger 2
Medium (5'3") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)12 (+1) 12 (+1)9 (-1)
Skills Athletics +1, Nature +3
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rosalind Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears violet leather gloves, a violet jacket, and tight pants. Her white hair is cut short with large spiked bangs in the front. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is almost excessively polite to everyone, even when angry. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Rosalind was born in the west. At a young age she loved to build and create. Rosalind liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Fighting, Persistence. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Crown-heir

Voice: Voice breaks

Attributes [hide]

Rosalind Koehlanna, Female Half-Elf Cleric 8
Medium (5'9") Half-Elf, Chaotic Evil (CR 8)
Armor Class 9
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)14 (+2) 19 (+4)15 (+2)
Skills Insight +7, Performance +5
Senses Passive Perception 14
Languages Common, Elven, Auran, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156433200000

Possessions: 200 gp. Black velvet mask with numerous citrines (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delg Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a worn and beaten armor. He keeps his brown hair in a pixie cut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Prone to second guessing himself, he comes off as nervous. He is lazy, self-centered, vain, and jealous.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stableman arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Athletic. Flaws: Addict, Shy, Selfish. Bonds: Rich. Occupation: Stableman

Voice: Scandinavian accent

Attributes [hide]

Delg Rumnaheim, Male Dwarf Expert 4
Medium (3'11") Dwarf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 10 (+0)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Blue quartz (15 gp). Eye agate (15 gp). 1 Minor magic item.


Social Check DCs

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