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NPC Generator

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Advanced [show]


Zanna Beren, Female Gnome [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a lot of dark rich colors, with gold accents. She has done her best to style her blonde hair to look like a famous performer. She wears large thick round spectacles.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She does not trust anyone and sleeps with one eye open.

History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: To get a good night's sleep; and she has money and likes to spend it

Ideals: Athletic, Opinionated. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Ruler

Voice: Low rumbling, strings words together

Attributes [hide]

Zanna Beren, Female Gnome Fighter 1
Small (3'1") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp.


Social Check DCs


Herleva Holland, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is an epitome of beauty. With wild white hair. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: A powerful brothel owner made her what she is. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To unite with her sister; and wants to raise her children well

Flaws: Antagonistic, Secretive. Bonds: Attractive, Mentor, Family. Occupation: Apothecary

Voice: Speaks through clenched teeth

Attributes [hide]

Herleva Holland, Female Half-Elf Fighter 3
Medium (4'7") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)9 (-1) 10 (+0)9 (-1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Jasper (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Shifting Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a cross on it. His long cinnamon fur is drawn into a two foot long braid. His face is scarred and worn.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Entrepeneur, Logical. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Shifting Hummingbird, Male Tabaxi Monk 3
Medium (6'5") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 13 (+1)8 (-1) 9 (-1)17 (+3)
Skills Acrobatics +6, Performance +5
Senses Passive Perception 9
Languages
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +5

Possessions: 19000 cp.


Social Check DCs


Kasdeya Agony, Female Tiefling [Permalink]

Personal [hide]

Description: She is dressed in a clean black cloak covering her clean studded leather, and carries glaives. She has moderate length purple hair. Her silver eyes dart from person to person.

Personality: She is fixated on the number 4. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born a particularly ugly child, much to the horror of her parents. Her martial abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism, Gifted. Flaws: Insane, Ugly. Occupation: Bather

Voice: Complex vocabulary, royal

Attributes [hide]

Kasdeya Agony, Female Tiefling Monk 3
Medium (5'5") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)15 (+2) 10 (+0)12 (+1)
Skills History +4, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Pelt In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a worn and beaten armor. He sports a flattop fur cut. His face is scarred and worn.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Beggar

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Pelt In the Wind, Male Tabaxi Paladin 8
Medium (5'3") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 61 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)7 (-2) 8 (-1)11 (+0)
Skills Athletics +7, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Violet garnet (300 gp). Red garnet (160 gp). Tiger eye turquoise (12 gp).


Social Check DCs

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