Cecily Dumph, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her blonde hair is matted, messy, and big. Her eyes are gray and she is always smoking a pipe.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: She's repulsed by the PC; and she has money and likes to spend it
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich. Occupation: Carter
Voice: French accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 10)
Armor Class 11
Hit Points 36 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Halfling, Terran
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 |
Possessions: 4000 sp. Golden yellow topaz (600 gp). Carnelian (40 gp). Deep blue spinel (600 gp). Peridot (40 gp). Obsidian (15 gp). 1 Minor magic item.
Taklinn Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: 4'5" and lanky with angular features, he is an attractive figure. He is dressed in a clean brown cloak covering his clean studded leather. His chestnut hair is lengthy. He has several tiny jet earrings on each ear.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Regain custody of his son; and find a way to reverse the transformation of his brother
Flaws: Racist. Bonds: Attractive, Rich, Family, Military. Occupation: Layabout
Voice: Switch between two voices
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 75 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Celestial, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
Possessions: 140 pp. Violet garnet (1600 gp). Red spinel (150 gp). Onyx (50 gp). Jade (150 gp). 1 Minor magic item.
Merihim Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a green armored body suit, with a simple black line shooting up and back down, and sports empty pouches on his belt. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a Fisher first and foremost. He believes firmly that knowledge should be universal. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Merihim was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Merihim's father didn't care for him much, and the feeling was mutual. He has achieved small success as a Fisher.
Motivation: To reunite with his absent father; and wants to raise his children well
Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Fisher
Voice: Uses sign language
Attributes [hide]
Medium (6'8") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 17000 sp. 1 Minor magic item.
Azdûsh Huckabee, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he usually wears his black robe and has his bastard sword always slung over his shoulder. His tied-back hair is black. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Prone to second guessing himself, he comes off as nervous. He believes the world needs to unite to get rid of gnolls once and for all.
History: Azdûsh hails from a village terrorized by gnolls. His family was turned out during the war. He and his family wandered north to less war torn lands. He inherited the family business which he has now maintained for 12 years.
Motivation: He is greedy; and he'd like to take his coworkers down a peg
Flaws: Shy, PTSD. Bonds: Enemies, Job, Rich. Occupation: Banker
Voice: Hollow voice
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 39 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Hematite (5 gp). Rhodochrosite (5 gp). Silver pearl (70 gp). 1 Minor magic item. 1 Minor magic item.
Megren Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green deerstalker hat and green clothes. She carries a battered shield and tarnished scythe as well. She wears a deerstalker hat to hide her balding. Her eyes are gold and beady.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She served in the navy to pay for her family's outstanding loans. She found a children's book about a Dragonborn Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: She wants to meet her childhood hero; and to reunite with her old friends
Ideals: Fighting, Optimist. Flaws: Ugly, Impulsive. Bonds: Military, Adventurer. Occupation: Laborer
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Freshwater pearl (9 gp). Moss agate (9 gp). Malachite (9 gp). 1 Minor magic item.
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