Oloric Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a brown tunic with white highlights, and long brown pants that bunch up around his shoes. His long golden hair is drawn into a two foot long braid. He wears an eyepatch.
Personality: He speaks before he thinks and is too direct. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by giants. Oloric was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: He wants revenge against giants.
Ideals: Logical. Flaws: Ugly, Impulsive, Disease. Bonds: Poor, Enemies. Occupation: Sellsword
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 21 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Celestial
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 3000 sp.
Igden Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'8". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a silver handlebar mustache and slicked back silver hair. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He can speak with the recently deceased. He enjoys reading and quiet.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Fletcher for the past few years.
Motivation: He is not mentally stable, and does not behave rationally; and he is compelled to act according to his religious beliefs
Ideals: Gifted, Logical. Flaws: Ugly, Insane. Bonds: Religious, Job. Occupation: Fletcher
Voice: American accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 13)
Armor Class 11
Hit Points 83 (13d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 19 (+4) | 15 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Infernal, Halfling
Attacks Melee +2 / 4d4-2, Ranged +4 / 4d4+0, Grapple +0
Possessions: 1000 gp. Jade (130 gp). Jasper (60 gp). Red-brown spinel (130 gp). Iolite (60 gp). Banded agate (13 gp). Moss agate (13 gp). Blue sapphire (900 gp). Tiger eye turquoise (13 gp). Hematite (13 gp). Blue sapphire (900 gp). Deep green spinel (130 gp). 1 Minor magic item.
Meriele Rothenel, Female Elf [Permalink]
Personal [hide]
Description: She is typically in her Sailor uniform. Her hair is white, silky, and of moderate length. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born in the north. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sailor work with an outfit from a few towns over. Sailor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She'd like to take her coworkers down a peg; and she is terrified, and will act out of fear
Flaws: Antagonistic, Fearful. Bonds: Job, Attractive, Immigrant. Occupation: Sailor
Voice: Sensual and smooth
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 20 pp. Lapis lazuli (9 gp).
Ilde Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has moderate length black hair. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: Ilde was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her homeland was ravaged by war and she spent much of her life rebuilding it. She used her abilities to travel the world and help people.
Motivation: A strong sense of loyalty to Gnomish people.
Flaws: Selfish, Racist, PTSD. Bonds: Attractive, Poor. Occupation: Healer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 300 gp. Chalcedony (20 gp). Tourmaline (40 gp). Alexandrite (700 gp).
Gennal Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is dressed in earthy colors with a violet and green handkerchief worn on his left side. He is muscular with a powerful set of arms. He has a red handlebar mustache and slicked back red hair. His eyes are gray and catlike.
Personality: Gennal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Gennal hails from a village terrorized by gnolls. Cursed with a spirit at a very young age, Gennal has worked very hard to control his curse. During his travels, Gennal and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gennal discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gennal fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He has passion for adventuring and risk; and he doesn't get along with people that don't share his tastes
Ideals: Extrovert, Impeccable. Flaws: Disease. Bonds: Enemies, Adventurer. Occupation: Miller
Voice: Spanish accent
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 1100 sp. 1 Half-Plate.
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