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Advanced [show]


Qualen Turen, Male Gnome [Permalink]

Personal [hide]

Description: This man prefers to wear flannel, and sports empty pouches on his belt. His auburn hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: He is overprotective of those who hire his services. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised in a forest tribe. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and to clean up the streets

Ideals: Fighting. Flaws: Insane, PTSD. Bonds: Guardian, Nature. Occupation: Guard

Voice: Slow speaker

Attributes [hide]

Qualen Turen, Male Gnome Paladin 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)11 (+0) 14 (+2)17 (+3)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 12000 cp.


Social Check DCs


Thea Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She typically wears white cloth garments or leather armor. She wears a wide-brimmed hat to hide her balding. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Thea was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Thea's mother didn't care for her much, and the feeling was mutual. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She's repulsed by the PC; and to end her boredom

Ideals: Athletic. Flaws: Mundane, Antagonistic, Disease. Bonds: Mentor. Occupation: Fletcher

Voice: Old thin voice

Attributes [hide]

Thea Wildheart, Female Halfling Paladin 5
Small (2'11") Halfling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)9 (-1) 11 (+0)11 (+0)
Skills Investigation +2, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 60 pp.


Social Check DCs


Azzakh Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver crest is still thick. His eyes are gold and he is always smoking a pipe.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born into a rich family. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it.

Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Rich, Nature. Occupation: Marshal

Voice: Russian accent

Attributes [hide]

Azzakh Argenthrixus, Male Dragonborn Wizard 6
Medium (6'5") Dragonborn, Lawful Good (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)14 (+2) 14 (+2)18 (+4)
Skills Animal Handling +5, Athletics +7
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 1000 gp.


Social Check DCs


Valanthe Selevarun, Female Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears rags and sports a simple walking cane. She wears her white hair up. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born blind and as such lacked many opportunities for work. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To reunite with her old friends.

Ideals: Optimist. Flaws: Disease. Bonds: Poor, Attractive, Enemies, Adventurer. Occupation: Sage

Voice: Speaks with lips pursed

Attributes [hide]

Valanthe Selevarun, Female Elf Aristocrat 3
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)16 (+3) 13 (+1)13 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Dwarven, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Wrenn Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and carries ceremonial daggers. His black hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a Sage, his mother struggled to pay the bills. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wrenn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Fighting, Justice. Flaws: Insane. Bonds: Attractive, Job, Poor. Occupation: Shepherd

Voice: Can't modulate volume

Attributes [hide]

Wrenn Dunben, Male Gnome Ranger 10
Small (3'5") Gnome, Chaotic Good (CR 10)
Armor Class 14
Hit Points 53 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)11 (+0) 15 (+2)15 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 90 pp.


Social Check DCs

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