Ridaro Bulsara, Female Half-Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is generally shirtless and showing off her tattooed chest. Her black hair is wavy and long. Her face is covered beneath a completely black helmet.
Personality: Ridaro hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She has all her life been fascinated with painting.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She took every job she could get her hands on, but the opportunities for Half-Elves in the east were limited. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To find somewhere to settle down; and she has a rivalry with the church that dominates her actions
Ideals: Artistic. Flaws: Mundane. Bonds: Immigrant, Religious. Occupation: Mason
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 7)
Armor Class 9
Hit Points 20 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 11 (+0) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Orc, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
Possessions: 3000 sp. Freshwater pearl (7 gp). Sard (20 gp). Banded agate (7 gp). 1 Minor magic item.
Beatrice Hayley, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears light armors faded through time and improper care. She wears a colorful flower in her blonde hair. Her green eyes lackadaisically let the world flow into them.
Personality: Her tongue was cut out and she uses sign language. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born to loving parents in a slum to the east. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is wracked by social anxiety.
Flaws: Disease, Fearful. Bonds: Attractive, Poor. Occupation: Farmer
Voice: Nasally tone
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 sp.
Baradad Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He tends to wear a large black jacket. He has a moderate pudge and is not very fit. His crest, while still mostly copper, has prominent grey streaks. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: Abrasive and pushy, he has a hard time making friends. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in the south to a Bookbinder, Baradad learned a great deal about his father's area of expertise. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To find somewhere to settle down; and further expansion of business
Flaws: Ugly, Antagonistic, Shy, Mundane. Bonds: Job, Family. Occupation: Bookbinder
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 68 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Goblin
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +4
Possessions: Fiery yellow corundum (1100 gp). Smoky quartz (20 gp). Azurite (14 gp). Golden pearl (70 gp). Sardonyx (20 gp). Emerald (1100 gp).
Valanthe Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has wavy red hair. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: The child of a Painter, who enjoyed hunting, Valanthe was taken on many hunting expeditions. A gifted student she started as a Painter, but she got bored and became a Carter. She's since become an addict/alcoholic.
Motivation: Expand her business.
Ideals: Philantrophist. Flaws: Addict, Hedonist. Bonds: Nature, Job. Occupation: Carter
Voice: Smooth and feminine
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 6 (-2) | 16 (+3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Abyssal, Aquan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 220 gp. 1 Masterwork Common Ranged Weapon.
Qualen Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is heavily combed to the right. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He misses his home and complains about the freezing weather, even in summer.
History: He was born in a small plains village. A gifted student he started as a Priest, but he got bored and became a Animal Trainer. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels the way he acts is they only way to get by in the world; and wants to open a new tavern
Ideals: Optimist, Impeccable. Flaws: Ugly. Bonds: Immigrant, Nature, Job. Occupation: Animal Trainer
Voice: Prounounces S like Z
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 14 (+2) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 30000 sp. Brass mug with jade inlays (300 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
