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Advanced [show]


Sark Stanton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He usually wears his black robe and has his longsword always slung over his shoulder. He has black hair. His eyes are brown and he is always smoking a pipe.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Further he is a bit of a stoner and is frequently out of it.

History: He is the product a well kept family trust fund and as such has never really known need. When Sark reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Athletic. Flaws: Depressed, Addict. Bonds: Rich, Military. Occupation: Tailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Sark Stanton, Male Half-Orc Warrior 7
Medium (5'4") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 12 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)8 (-1) 5 (-3)11 (+0) 14 (+2)9 (-1)
Skills Deception +2, Medicine +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +2 / 2d8-1, Grapple +5

Possessions: 300 gp.


Social Check DCs


Eberdeb Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is an epitome of beauty. His black hair has been sun bleached extensively. His amber eyes dart from person to person.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Eberdeb lived on a farm with his father, near the main road leading to a nearby town. Through the years after Eberdeb was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Eberdeb's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Eberdeb and his spouse have recently divorced.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Attractive, Family. Occupation: Priest

Voice: Nasally tone

Attributes [hide]

Eberdeb Musgraben, Male Gnome Monk 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. 1 Masterwork Common Melee.


Social Check DCs


Faran Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: 3'4" and lanky with angular features, he is an attractive figure. He wears bulky white painted plate armor. His tied-back hair is silver. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Faran was born the youngest of three triplets. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Joker. Flaws: Depressed. Bonds: Attractive, Family, Rich. Occupation: Jeweler

Voice: Sleepy voice

Attributes [hide]

Faran Nimblefingers, Male Halfling Aristocrat 12
Small (3'4") Halfling, Neutral Good (CR 12)
Armor Class 15
Hit Points 55 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 10 (+0)7 (-2) 10 (+0)11 (+0)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4

Possessions: Brown-green garnet (90 gp). Malachite (12 gp). Red-brown spinel (90 gp). Blue quartz (12 gp). Moss agate (12 gp). Onyx (80 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drifting Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tight fitting pastel shirt and pants, and carries ceremonial daggers. His black fur is thinning but still full. He wears a mask on his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Drifting lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drifting fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business; and regain custody of his son

Ideals: Fighting, Philantrophist, Optimist. Bonds: Family, Job. Occupation: Bather

Voice: Sleepy voice

Attributes [hide]

Drifting Of Ebony, Male Tabaxi Druid 4
Medium (5'3") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)8 (-1) 8 (-1)9 (-1)
Skills Animal Handling +1, Arcana +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 pp.


Social Check DCs


Ovina Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in a clean grey cloak covering her clean studded leather. She carries a battered lance and tarnished rapier as well. Her red hair is unkempt and raggedy. Her otherwise smooth face is marked with small tiny scars.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Ovina was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A gifted student she started as a Map Maker, but she got bored and became a Gardener. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Gardener

Voice: Squeaky

Attributes [hide]

Ovina Aranore, Female Dwarf Commoner 2
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 20 (+5)13 (+1) 10 (+0)9 (-1)
Skills Intimidation +1, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 150 gp.


Social Check DCs

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